I was there on that fateful day, were you?
Resident Evil's controls were total shit anyway. Who the fuck using the control stick to "turn" the character?
Oh, they are changing it another way? Bah! Even worse.
RE4's controls were just about perfect for the game that it was.SineSwiper wrote:Resident Evil's controls were total shit anyway.
This.Andrew, Killer Bee wrote:RE4's controls were just about perfect for the game that it was.SineSwiper wrote:Resident Evil's controls were total shit anyway.
That's correct, but the game was designed to take account of that. Being able to move and shoot would have entirely changed the dynamics of the game. Whether this would have been for the better I don't know, but given that RE4 is one of my favourite games of all time I'm not going to complain about it.Zeus wrote:Except you couldn't walk while aiming/shooting
WHAT IN THE HELL IS WRONG WITH YOUkali o. wrote:Resident Evil hasn't been good since Code Veronica
When I think of Resident Evil, I think of survival horror, and that's not what RE4 is (much to my disappointment). There are plenty of good action games out there - it's a flooded genre. With RE out of the picture in that genre, what do we have left? Condemned, Dead Rising and Silent Hill.Andrew, Killer Bee wrote:That RE4 was not a survival horror game proper is an opinion I understand; but the remake came out after CV, and is infinitely superior to it as a straight survival horror game.
Even so, though, you have deeply weird taste if you think RE4 is a bad game.
Heh, I picked that game back up again, after about a year of getting pissed off at the mechanics. It still really pissed me off that the clock, save points, and those fucking military agents are unforgiving. (Geesh, even with the katana, I still lose a bar or two of health before I get to one of them, and they usually come in pairs.)kali o. wrote:Thank god Capcom made Dead Rising.
The more I played it, the more I appreciated the challenge the clock brought. And save points are irrelevant once you get to a certain level (because you'll never die).SineSwiper wrote: Heh, I picked that game back up again, after about a year of getting pissed off at the mechanics. It still really pissed me off that the clock, save points, and those fucking military agents are unforgiving. (Geesh, even with the katana, I still lose a bar or two of health before I get to one of them, and they usually come in pairs.)
However, the story is pretty cool, and still having a lot of fun with it. Currently in Overtime mode right now. Hope to get the Megaman blaster and work on the Saint achievement afterwards.