The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Nintendo brings terrorism and natural disasters to Wii

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #126766  by Julius Seeker
 Thu Sep 18, 2008 5:52 pm
The video of the game about the US's top two most feared enemies

This game was thought to have been canned earlier in the year, but it was recently confirmed to not only still be in development, but finished. The game is out this month in Japan, and October in Europe, hopefully here soon after; I would guess during the next press conference it will be confirmed.

This game looks like it's going to be a lot of fun, it contains survival and action elements, as well as role playing elements. This is a first party title by Nintendo, and it looks like it could be a lot of fun. It is certainly one I am looking forward to, though credits haven't been released I do believe this one is headed by Tetsuya Takahashi (Chrono Trigger designer, and the mastermind behind Xenogears and Xenosaga).

 #126847  by RentCavalier
 Sat Sep 20, 2008 3:21 am
That sounds like a combination of every single Steven Siegal movie ever made and then fused with 24 and Daylight.

It sounds...interesting...and could be fun, but I suspect it will ultimately suck.

 #126873  by Julius Seeker
 Sun Sep 21, 2008 12:18 pm
I think it will be awesome, but I have a lot of faith in Takahashi and Monolithsoft as a development house. I have loved every game they have ever developed barring Chrono Cross. Not to mention, this time around they have the additional resources of Nintendo to work with.

 #126878  by SineSwiper
 Sun Sep 21, 2008 3:09 pm
Man, no love for Chrono Cross. It was still a great game.

 #126881  by Julius Seeker
 Sun Sep 21, 2008 3:21 pm
Some people seem to like it, but I wasn't one of them. I had many problems with the game, I attribute them to the fact that the dev team was working for Square and really just wanted to finish that project and get out of there. I only played it once though, sometimes I like a game a lot more the second time through than the first.

 #126894  by Zeus
 Mon Sep 22, 2008 9:12 am
SineSwiper wrote:Man, no love for Chrono Cross. It was still a great game.
My feelings exactly. It started a bit slow, but Cross is one of my fav RPGs of all time right up there with Trigger, FF4, and FF6. It was amazing

 #126917  by Julius Seeker
 Tue Sep 23, 2008 9:04 am
Maybe I'll replay Chrono Cross some time. I played it expecting a sequel to Chrono Trigger, but I didn't find it resembled Chrono Trigger at all; even the characters that were from Chrono Trigger had totally different personalities.

 #126919  by SineSwiper
 Tue Sep 23, 2008 9:05 am
Dutch wrote:I also felt this was Mitsuda's most irritating soundtrack, but then again, I am only remembering the title theme which was very irritating.
OH.
MY.
FUCKING.
GOD.

GET OUT! Jesus fuck, what the hell is wrong with you?! And you really like Mitsuda, so I really don't understand a comment like this from you.

EDIT: What the hell? Did you change your mind or something?

 #126921  by Julius Seeker
 Tue Sep 23, 2008 9:10 am
No, I don't like the Chrono Cross soundtrack from what I remember; and I do find the title track to be one of the most irritating songs in an RPG. I edited it because I changed my mind in that being something significant to write. I do like Mitsuda's Xenogears soundtrack, and a lot on Chrono Trigger as well.

 #126924  by SineSwiper
 Tue Sep 23, 2008 9:17 am
Very odd. Did you not like Xenogears CREID at all?

 #126926  by Julius Seeker
 Tue Sep 23, 2008 9:29 am
I like Xenogears' music a lot. It's one of my favourite soundtracks out there; and I felt the music fit the game very well.

 #126931  by Zeus
 Tue Sep 23, 2008 10:20 am
The Cross soundtrack was awesome. I'll have to side with Sine on this one

Cross is the sequel to Trigger, it just doesn't have the exact same characters. It references to them a lot but it's more in the storyline details than in your face other than the orphanage part. There is no time travel and you have random battles, so it doesn't initially feel like the sequel to CT. But once you get into it and its storyline, you begin to realize it really is the sequel to CT. For the first 10 hours or so, I thought it was just an OK RPG. But I really got into it after that when everything (in particular the element system) came together.

Cross and FF9 (along with Threads of Fate and Parasite Eve 2) came out in the summer of 2000 and those were the PSX RPGs that, to me, were the best on the PSX and put some faith back in Square (along with Vagrant). They were excellent games

 #126933  by Julius Seeker
 Tue Sep 23, 2008 10:35 am
I recall the characters from Chrono Trigger that appear in Chrono Cross had no similarities in their personalities whatsoever to their originals. I didn't play Parasite Eve 2 or Threads of Fate (or don't remember either), but my favourite games from Square on PSX are Vagrant Story, Xenogears, and Final Fantasy 8. Final Fantasy Tactics I also really liked as well.

 #126935  by Zeus
 Tue Sep 23, 2008 10:37 am
Dutch wrote:I recall the characters from Chrono Trigger that appear in Chrono Cross had no similarities in their personalities whatsoever to their originals.
Other than Lucca and her orphanage? If I remember correctly, it was just those flashbacks and the robot's ruins that you saw.

 #126945  by Julius Seeker
 Tue Sep 23, 2008 10:59 am
Chrono, Marle, and Lucca appeared, and Schala as well. None of the characters even began to resemble the others in personality. I also recall the end boss essentially resembling a mini-Lavos Spawn, which didn't make a whole lot of sense.

 #126955  by Zeus
 Tue Sep 23, 2008 11:34 am
I don't remember the details exactly but I remember the tie-ins being quite neat and, ulitmately, very well done. Again, it felt like a completely different game than CT which is why I think most people didn't like it

 #126957  by Julius Seeker
 Tue Sep 23, 2008 11:45 am
Anyway, this Chrono Cross discussion has shown that the only game I don't like from Monolithsoft also happens to be a game that others like very much. This gives me a lot of confidence in Disaster Day of Crisis being a good title. We'll see how it goes, it is a month away in Europe.

 #126963  by Kupek
 Tue Sep 23, 2008 12:08 pm
I enjoyed Chrono Cross, but I felt the battles diverged too much from CT. I don't think it's battles actually were random, were they? I thought you still saw your enemies. But they didn't occur on the field map, which slowed things down. As far as I'm concerned, FF12 was the first game to learn from the lessons of CT.

Also: the soundtrack to Chrono Cross is absolutely brilliant. Not liking it is a crime.

 #126964  by Julius Seeker
 Tue Sep 23, 2008 12:32 pm
I wouldn't exactly say it's a crime for one to not like music which one finds irritating.

Opinions on music are subjective. If I recall correctly, you and Sine both have a vastly different taste in music that I do; which would be explanation enough.

On Chrono Cross, I'll save a solid current opinion on the game until I have played it again. It is too long ago for me to remember much of anything about it.

 #126970  by Kupek
 Tue Sep 23, 2008 1:18 pm
It's hyperbole for humor's sake. Stop being so pedantic.

 #126972  by Julius Seeker
 Tue Sep 23, 2008 1:43 pm
Excuse me for assumming you're 100% serious all of the time. I am not sure where I could have possibly got that idea.

 #126975  by RentCavalier
 Tue Sep 23, 2008 1:57 pm
You don't like Chrono Cross' soundtrack? What is WRONG with you? :bully:

 #126981  by Zeus
 Tue Sep 23, 2008 5:17 pm
Kupek wrote:It's hyperbole for humor's sake. Stop being so pedantic.
Just so we don't all get left behind the PhD student :-)

http://dictionary.reference.com/browse/pedantic

 #126991  by SineSwiper
 Tue Sep 23, 2008 11:43 pm
Dutch wrote:I like Xenogears' music a lot. It's one of my favourite soundtracks out there; and I felt the music fit the game very well.
Xenogears CREID, not the OST itself. It's a different take on the soundtrack. I would suggest hunting it down, or if you really need it, I can give you access to my server.

 #126993  by Zeus
 Tue Sep 23, 2008 11:53 pm
SineSwiper wrote:
Dutch wrote:I like Xenogears' music a lot. It's one of my favourite soundtracks out there; and I felt the music fit the game very well.
Xenogears CREID, not the OST itself. It's a different take on the soundtrack. I would suggest hunting it down, or if you really need it, I can give you access to my server.
I concur. CREID is a great remix, symphonic and otherwise, of the Xeno music. It's quite good

 #127002  by Julius Seeker
 Wed Sep 24, 2008 9:13 am
I listened to Dazil City of Sand (or something), excellent =)

 #127023  by SineSwiper
 Wed Sep 24, 2008 8:11 pm
MELKABA is one of my favs, and LAHAN isn't bad, considering the source material.

 #127176  by SineSwiper
 Fri Sep 26, 2008 8:52 pm
Meh. Looks like a disaster movie, in that same category of suckage.

 #127177  by Don
 Fri Sep 26, 2008 8:58 pm
I have Creid and I didn't think it was that great. Same go with Chrono Cross's soundtrack. I think it's something people give more credit than it deserves because the opening, The Scars of Time, is totally awesome. But once you get past that the quality drops off pretty quickly. If one is to judge a soundtrack by just the beginning, ending, and one more track then Cross would probably be the best out there, but I feel there are way too many filler type tracks in the Cross soundtrack. It probably doesn't help that the game itself took no advantage of whatever good music there was whatsoever due to its nonsensical plot, and even poorer use of music-to-story elements. The Girl Who Stole a Star is probably the only track that was both good, and appeared at a point that makes sense within the game. Everything else either is good music that makes no sense in the context of the game, or vice versa.

I think the overworld theme for Another (At the Shore of Dreams) is one of the best track out there, but you spend so little time in the world map it's really annoying that you basically have to stop going anywhere to hear the track. There are far too many examples in the CC OST where the game's utilization of the music is self-defeating. Now if you listen to the track as a stand alone deal, then it is quite good.

To be fair, you can't blame Mitsuda that his music was used in seemingly the least useful way possible. I read his liner notes before and he obviously had his own ideas about tracks, but he's not the guy who gets to decide to put Gale (boring generic battle theme) on 99.9% of the game's battles. If you go back to the dimensional gap area and start fighting random battles, where they just use ambient music for battle, the gaming experience is actually much better.