Imakeholesinu wrote:Epic Fail...
Ridge Racer R4
Ridge Racer 5
both left off.
Haven't listened to them yet. I actually have RR5 in the car right now, so I'll hear if that's any good. Hell, I still have the A-M collection of that gamemp3 left to parse through, so I may have other artists to throw in my library.
Dutch wrote:I'm still of the opinion that the Japanese composers are superior (arguably far superior) to anything we have in the west for original video game compositions. Rare's composer is fairly good too. The Donkey Kong Country 2 soundtrack (which is noted in their top 10) is comparable to great Japanese compositions.
Not true. Kelly Bailey, Jeremy Soule, Simon Viklund, Jerry Schroeder, Dean Evans, Eric Brosius, Jason Hayes, Tracy Bush, Derek Duke, Glenn Stafford, Chance Thomas, Jack Wall. All good composers.
More console/RPG games come from Japan, so the stereotype is that since they are more Japanese VG musician names out there, they must be better at it than the US. It's not a question of talent, but a question of getting noticed and access. When you don't have the rock star aura like Nobuo and Mitsuda have in Japan, it tends to generate an image problem.
There's also the fact that US games typically have one composer working on music for the entire game, so their resources are dedicated to one game for a while, instead of several games at once. (Less name recognition if you have your credit on less games.) Viklund was creative director of the BC:R project -AND- composer, so it's a corporate culture that tends to not put as much budget on the musicians, but the talent really is there.
Hell, OCRemix alone has a pool of talented musicians and they aren't from Japan (and remix for free). And Amon Tobin's work on Splinter Cell 3 was (and still is) his best album to date, even though the guy doesn't normally do VG music. (God only knows why they didn't keep contracting him for future SC games.)