-Insert Inspiring Quote-
Heh, it's not a riddle. It's just marketing.
Or, the next MGS is going to be on the XBox. See the logo?
After the awesomeness of MGS4 I hope they find a way to do a great 5th one. Sure the one storyline may have mostly ended in MGS4 but they can do much more if they want.Blotus wrote:Metal Gear is over. Finished. Concluded. Move on, Konami.
And let me tell you... I would the first one to rub in "I told you so" in front of all of your faces!Zeus wrote:I say this one is either the port of MGS4 to the 360
Even if it is and it comes out in Xmas of 2009 it certainly wouldn't have changed my desire to borrow/rent a PS3 to play it in June 2008. It also will be quite a feat if they pulled it off to the same quality. It's different than the MGS2 port. This time, the 360 hardware is actually inferior, just easy to program for. And if they had to cut stuff to fit on a Blu-Ray, what's gonna happen to the quality of the 360 one? We gonna get a 10-DVD title?SineSwiper wrote:And let me tell you... I would the first one to rub in "I told you so" in front of all of your faces!Zeus wrote:I say this one is either the port of MGS4 to the 360
Side-stepper! Allow me to rephrase: would you rather Kojima Studios spend the next three years it takes them to make a game making something original OR spend three years to make a MG prequel about characters whose fates have already been determined and further fleshes-out (convolutes!) the canon?Zeus wrote:I don't see why it has to be one or the otherBlotus wrote:You'd really rather another MGS game than something original out of Kojima Studios?
Honestly? Another MGS as they seem to be refining the formula. Aside from MGS2, they've just gotten better. ZOE was the only other original thing they've released since and it ain't exactly anything to write home about IMO. As much as I like new, different stuff, when you can put out something of the quality of MGS4, keep doin' it.Blotus wrote:Side-stepper! Allow me to rephrase: would you rather Kojima Studios spend the next three years it takes them to make a game making something original OR spend three years to make a MG prequel about characters whose fates have already been determined and further fleshes-out (convolutes!) the canon?Zeus wrote:I don't see why it has to be one or the otherBlotus wrote:You'd really rather another MGS game than something original out of Kojima Studios?
No shit!Eric wrote:WTB new Zone of Enders game.
I still don't think it's gonna happen but it is certainly a real possibility. Stance hasn't changed much. You just seem to think it's inevitable and that I vehemtly disagree withSineSwiper wrote:No shit!Eric wrote:WTB new Zone of Enders game.
And Kupek, I do remember quite a few people disagreeing with me when I brought up the subject. People like Zeus, Seeker, and in part, you, Kupek.
Konami is very much into the portables. Would make sense to see another one.Kupek wrote:Other possibilities are DSi and iPhone.
http://en.wikipedia.org/wiki/Word_AssociationLegend of The Seeker wrote:Actually, the green colour doesn't necessarilly = xbox, since it is the regular MGS font. The symbol it is pointing to is a power symbol with an exclamation mark: anyone with a Wii, take a look at the symbol on wiimote, and on the console itself. Now note the i/! symbols, they're fairly central to Nintendo and Metal Gear. If you have Brawl for the Wii, take a look at one of the characters, probably the most popular l character to use, and not Nintendo's.
You have a PS2, no? Do yourself a favour and get the collection for your holiday break....then borrow a PS3 and MGS4. Other than the second, they're all awesome games, some of the best of their generations. The second was merely very good but just not as good as the others. And you need to play #2 to fully appreciate the awesomeness of #4. It really tied up the entire series quite wellKupek wrote:Good job, Kojima. You've gotten me to talk about the future of a series I haven't played in seven years.
I've tried these kinds of links, they don't work. You gotta be more bluntSineSwiper wrote:http://en.wikipedia.org/wiki/Word_AssociationLegend of The Seeker wrote:Actually, the green colour doesn't necessarilly = xbox, since it is the regular MGS font. The symbol it is pointing to is a power symbol with an exclamation mark: anyone with a Wii, take a look at the symbol on wiimote, and on the console itself. Now note the i/! symbols, they're fairly central to Nintendo and Metal Gear. If you have Brawl for the Wii, take a look at one of the characters, probably the most popular l character to use, and not Nintendo's.
How far are you in DQ8? You've been playing it for awhile now.Kupek wrote:I'm making my way through DQ8 right now. MGS3 is a good suggestion for a next game, though.
HAHAHAHAHAHAHAHAHAHA... today is a good day to not be a fan of this franchise... good god. THAT qualifies as a big announcement??bovine wrote:out of all the things it could have been, it was the lamest of them all.
Hey, now, the DS has a shitton of good to excellent games. It has been consistently the best platform for good games across multiple genres for 3 years. Yes, there's lots of utter crap that you wouldn't even want to use as toilet paper but it's not nearly in proportion to the iPhone stuff. Does the iPhone even have a must-have game on it?Lox wrote:Except from what I've read, the iPhone app store is full of shovelware and crap. It's much like the DS library in that there are a few shining gems, but the rest is junk that just clutters it up and inflates the number of available games. If the iPhone wants to stay relevant, they need big name games like this. That's why I'd consider it a bigger deal for Apple, also.
You meant the Wii, right? I always considered the Wii to have a LOT more shovelware than DSLox wrote:Except from what I've read, the iPhone app store is full of shovelware and crap. It's much like the DS library in that there are a few shining gems, but the rest is junk that just clutters it up and inflates the number of available games. If the iPhone wants to stay relevant, they need big name games like this. That's why I'd consider it a bigger deal for Apple, also.
I think they're both pretty close. All those shitty ubisoft babiez games came out on the ds first (or possibly the gba).Tessian wrote:You meant the Wii, right? I always considered the Wii to have a LOT more shovelware than DSLox wrote:Except from what I've read, the iPhone app store is full of shovelware and crap. It's much like the DS library in that there are a few shining gems, but the rest is junk that just clutters it up and inflates the number of available games. If the iPhone wants to stay relevant, they need big name games like this. That's why I'd consider it a bigger deal for Apple, also.
They can try, just like the PSP. And just like the PSP, they will ultimately fail.Kupek wrote:I say it's bigger for Apple because it indicates they're serious about trying to make the iPhone a legit gaming platform. That a franchise like MGS is coming to it sends a signal to the rest of the industry.
Wow. You mean like, oh, I dunno, PC gaming? In terms of the ports, that's why I was talking about Android. We need an open and universal OS for everybody to develop for. It's bad enough that we have 7-10 different cell phone providers, each with their own separate and incompatible networks, selling many different phones, with their own separate and incompatible OSs.Legend of The Seeker wrote:Then there are hundreds of other phones with different resolutions, different hardware specs, and different interfaces, all of which have to be taken into consideration when doing a port; and there are often a lot of ports involved (not to mention BREW ports for verizon's vcast).
Again, it's just one phone and one platform for people to build. Apple is trying to do what Apple does best: pretend that they invented the idea and try to monopolize the market. (Funny how MS and Apple are so similar.) Blackberry had downloadable applications for years before the iPhone.Legend of The Seeker wrote:Anyway, I applaud the fact that iPhone is taking off the way it is; it's the top phone in North America, and will eventually be the top phone on the planet. There's only one build that developers have to worry about, and the app store set-up is in such a way that developers are making large profits; it is the easiest method I can think of where small developers are able to get notice and actually sell their product at the same time as being a place where large developers are making money