What does everyone think? I've played a game with Bovine, and I know Shrin's on the fence... myself I haven't quite decided if I like it yet either.
When they talked about DoW2 taking focus away from base building I thought they were just talking about what has been the case in DoW1 and Company of Heroes-- control points instead of resources. But instead what you find is that your base now consists of ONE building for units. You have to upgrade it a few times, but no constructors, no nothing-- the game is totally focused on managing your units and keeping control of points around the map.
Scaling is different now too... in DoW you could build quite impressive armies, but in DoW2 your armies are MUCH smaller. We're talking 1 squad of marines where before you'd have 3-4. Almost all units have a variety of upgrades as well. Oh and you get a hero off the bat, pick 1 of 3 for any race but you never get to build more. Also every unit gains experience, not just the hero.
So it's a lot different than I expected... much more focused on battlefield tactics, unit selection, and control points than anything else. Oh and it is a beautiful game. I had to turn the settings down to medium to play smoothly (first time I've had to do that in a game with this PC)
When they talked about DoW2 taking focus away from base building I thought they were just talking about what has been the case in DoW1 and Company of Heroes-- control points instead of resources. But instead what you find is that your base now consists of ONE building for units. You have to upgrade it a few times, but no constructors, no nothing-- the game is totally focused on managing your units and keeping control of points around the map.
Scaling is different now too... in DoW you could build quite impressive armies, but in DoW2 your armies are MUCH smaller. We're talking 1 squad of marines where before you'd have 3-4. Almost all units have a variety of upgrades as well. Oh and you get a hero off the bat, pick 1 of 3 for any race but you never get to build more. Also every unit gains experience, not just the hero.
So it's a lot different than I expected... much more focused on battlefield tactics, unit selection, and control points than anything else. Oh and it is a beautiful game. I had to turn the settings down to medium to play smoothly (first time I've had to do that in a game with this PC)