http://graphics.cs.williams.edu/archive ... PG2009.pdf
It's really technical. I wish I could see the actual presentation, but I have a good idea what he said from the slides. In short, we probably won't have "graphics cards" in the future. General purpose CPUs (like the processor in your computer) and GPUs (that loaf of bread size thing you installed in your computer to make games purdy) are converging in architectural designs, and we'll likely only have one in the future. He then talks about the implications this has to for games are written and designed.
It's really technical. I wish I could see the actual presentation, but I have a good idea what he said from the slides. In short, we probably won't have "graphics cards" in the future. General purpose CPUs (like the processor in your computer) and GPUs (that loaf of bread size thing you installed in your computer to make games purdy) are converging in architectural designs, and we'll likely only have one in the future. He then talks about the implications this has to for games are written and designed.