Zeus wrote:First of all, I put over 18 hours into FF13. Not 2, not 5, 18+. That means I put more hours into FF13 than I did into any of the other games I've played in the last, what, year and a half? That includes Assassin's Creed 2, New Super Mario Bros Wii, Bioshock 2, God of War 3....basically everything aside from maybe Left 4 Dead 2. Hell, I put more time into that so far than I put into Mario & Luigi Partners in Time and I beat that game. So it's not like I have no idea what I'm talking about, I put in my time, I have the right to complain.
Fine, if you put 18 hours into the game, why are you complaining about it and why did you take it back? Overall, it's a good game. Yes, I complained about one section of the game, but overall it's a good game. Also, most of those games are 10 hour games, so of course you didn't put 18 hours into them. I'm just rather irate that you didn't finish the game.
Shit, I have ditched just about every JRPG I've played because they are ultimately boring with the shitty story, but I'm still playing this one. If anybody should be dropping another JRPG, it should be me, not you.
Zeus wrote:Second, I praise as much as I complain. Just 'cause you conveniently ignore the good don't mean there ain't none.
Good, then finish the fucking game. Don't sell it back.
Zeus wrote:I was complaining 'cause you were FORCED to do it to properly understand the storyline. When you watch a movie, do you get a little pamphlet and they pause every 20 minutes for you to read a few paragraphs 'cause you won't fully understand the plot if you don't? Do you want to do some homework before you can enjoy your entertainment? No, because that would be fucking stupid and lazy and/or poor filmmaking4. If you luvs that film, you may be likely to go home and read up on it and some of the backstory to it (ie. based on a real-life story or just how they really made Hobbiton look great). But that's what this game is forcing you to do and it would be the same thing as a pause in a film. Simply put, it's lazy and poor gamemaking, no ifs, ands, or buts about it.
It's not lazy. It's different. In fact, it's starting to be an industry shift, as you're seeing more and more games put in encyclopedia functions. And the story is better because of it. You have more believable dialog, and not some dumbass character who's only point is to explain shit to the audience.
See, this kind of behavior is the reason why filmmakers and video game studios can't branch out to new and different ideas. For example, everybody hated Southland Tales because it started on Chapter 4, and the first three chapters were on comics. I thought the movie had enough backstory to explain things, but others hated it. (And I watched the movie first, then read the comics, and watch the movie again.) The Matrix tried to use different mediums to tell their story. (Though, yes, the game between 1 and 2 did suck.)
Fine, whatever. I guess you either love it or hate it with this game (or game mechanic).
Zeus wrote:I'm getting the game back today and will likely beat it over the Easter weekend. I may yet get closer to your love for the game but still, that don't mean I don't get no opinion for myself (I think that triple negative just put Kup into a coma :-).
Huh? I thought you sold the game.
Zeus wrote:Sine, I have no idea what bug's been up your ass recently, but you really gotta stop with these Seek-like posts. I was just responding in kind above but I really have no ill will towards you at all. And you're really better than this. You, like me, complain a lot 'cause you have a lot to complain about. I'm with you on those, I fully understand. But these personal attack posts just aren't like you, leave them for others here.
I dunno. I think we've been getting on each other's nerves lately.