The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Final Fantasy 13 out now

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #145976  by SineSwiper
 Thu Apr 22, 2010 11:34 pm
Yeah, I tend to disagree with the whole level cap thing to promote story. Why not just give you everything all at once? How you get money is also kinda jaded. You basically have to find certain creatures that give you stuff, instead of most enemies giving you decent amounts of money.

To this end, I've reloaded my old save before I beat the game to get that awesome gil I was getting before. Some non-story gameplay spoilers:
Spoiler: show
I've been using Team Magic (Hope/Sazh/Vanille) with Hope as leader. Got a pattern going to kill the Sacrifices at Ch. 13. Only focus on the 4 pack, and don't settle for anything less but a PS. You'll just waste time if you fight a non-PS set. If you don't PS, then just select retry and wait for all four of them to turn their backs. You'll want to focus on the lone one that wanders on the back side. The battles go like this:

(Always switch to the next paradigm every two turns, to get the bonus full ATP bars.)
Hope/Sazh/Vanille
Syn/Syn/Sab (Superiority) - Cast Haste on your self (just auto-turn), then cast Quake quickly to keep the stagger bars from dropping, switch during the animation
Sab/Syn/Sab (Espionage) - Manually cast two Deshellgas, then one auto-turn, switch after your bar is out
Sab/Syn/Sab (Espionage; dupe) - Two auto-turns, switch again
Rav/Rav/Rav (Tri-diaster) - Two auto-turns, switch again
Rav/Rav/Rav (Tri-diaster; dupe) - Two auto-turns, switch again
Rav/Sab/Rav (Smart Bomb) - Two auto-turns, switch again
(Everything should be dead before you even get to Smart Bomb.)

The idea is to have deshell on every Ce'ith as well as stuff like poison and imperil. By the time you get to Tri-diaster, you will all have haste, and probably have fire element on your weapons. This usually takes 45 seconds. Even if you aren't getting times like that, just keep fighting for CP. They give great CP with the Growth Egg (which you should be wearing, anyway). Other items you should have equipped are the Collector's Catalog and Shroud Catalog, to get the 12K perfumes and sometimes some Decepisols. Don't use the Connoisseur Catalog, as you want the 12K perfumes more than the 7K Scarletites.

After you are finished with the battle, go to the ramp at the bottom at about the 3/4th mark down. You will see the dots reappear. Go back and kill the 4 pack again. Rinse, and repeat. One cycle takes about a minute 15 seconds, with about 20K gil each pack. This nets you about a million gil an hour.

Occasionally (every 15 minutes or so), take a breather and go to the save point. Sell your perfumes and Scarletites for good gil. Buy reactors and upgrade your weapons with Exp 3x Reactors. (Don't forget to save before any upgrades to make sure you don't waste any of those.) Use Tier 3 maxed out Marboro-based Nirvanas to disassemble into 3 Trapezohedrons. (You'll need to buy your first one, but don't buy any others. Just put one into a Marboro Wand and disassemble it when maxed.)

Do NOT stop to beat the game! The ramp won't be there, and it really blows. Don't worry about maxing our your CP Stage 9. Just keep at it until all of your weapons are maxed out. You might even want to get some dark matter afterwards.

CP is easy. There are 6 cryohedrones on the "secret" area of the Atomos underground area. Kill those, go back a ways, repeat. Again, Team Magic on Tri-Diaster works well, with forced Firaga commands.
 #146001  by Shrinweck
 Fri Apr 23, 2010 6:45 pm
SineSwiper wrote:You basically have to find certain creatures that give you stuff, instead of most enemies giving you decent amounts of money.
See, you should only be able to get away with this nonsense in an MMORPG. This is insane and should only be implemented in games like MMORPGs as time wasters so people don't find themselves with nothing to do until the next content release.
 #146004  by Don
 Fri Apr 23, 2010 7:35 pm
Shrinweck wrote:
SineSwiper wrote:You basically have to find certain creatures that give you stuff, instead of most enemies giving you decent amounts of money.
See, you should only be able to get away with this nonsense in an MMORPG. This is insane and should only be implemented in games like MMORPGs as time wasters so people don't find themselves with nothing to do until the next content release.
Actually most MMORPG that make sense make sure you get money in a consistent way. Sure usually only humanoids mobs will carry cash but let's say the average humanoid mob carries 30 units of cash and 10 units of cash via loot, then a nonhumanoid mob will probably carry loot that sells for about 40 units of cash on average. Obviously variation exists but it's rarely significant. Sometimes maybe some stuff can potentially drop stuff that sells for a ton but then the chance of getting these is extremely low so that it's really not practical to farm them, and even then these drops tend to be universal on any similar level mob. I.e. everything level 80 or higher has a 0.01% chance to drop an uber sword that sells for mega money.
 #146013  by Shrinweck
 Sat Apr 24, 2010 2:23 pm
I see what you're getting at, but pretty much all the MMORPGs (and I have a vast wealth of experience here) have something that's worth grinding for hours over something else. That isn't even including farming drops that are in high demand in the player-based economy. But really I'm just talking about single player games shouldn't have you seek out a place to maximize your efficiency doing the same damn thing again and again while not advancing the game in any remotely significant kind of way other than totally punking your completionist fanbase.
 #146087  by Zeus
 Wed Apr 28, 2010 6:01 pm
27 hours. That's all I could bring myself to play this game for (FYI, I had completed 7 of the Ceith Stone missions and was on my way to Fang and Vanille's hometown). I had it for 2 weeks borrowed from my cuz and just didn't wanna play it anymore. I really did want to finish it and I tried as hard as I could. It just never got much better than the overly disappointing beginning as I had hoped it would.

No more bitching about it, just wanted to say it.
 #146104  by SineSwiper
 Fri Apr 30, 2010 8:44 pm
Oh well. Still having fun going through the Titan's Trials. Normally I would be bored by now, but I'm pretty close to getting everything completed in the game.
 #146106  by Shellie
 Fri Apr 30, 2010 8:55 pm
SineSwiper wrote: I'm pretty close to getting everything completed in the game.
Thanks goodness.