One of the unique features of Fire Emblem has always been, if a character dies - they cannot be ressurected; they actually are dead. For strategy fans, this isn't out of the ordinary; a dead unit is a dead unit. For RPG players, it is a sad moment when a character dies. In the latest Fire Emblem, there is a mode suitable for both types of player. I am guessing KOs will be what happens on the easy setting, and death for the normal and harder settings.
Personally, I liked character death in the other FE games; I put the characters I liked most in safer positions, because I wanted them to live very much. When someone dies, it's a loss, and it is meaningful (unlike FF or DQ where it has no meaning) and made me far more considerate of my actions. It's also not really devastating from a gameplay POV to lose a character as usually there is a better character to replace them available. If you REALLY wanted to, you could reset to the beginning of the stage and try again; but I personally found doing this spoiled the game, removing a key element to the intensity; and made it feel chorelike.
Another new feature that looks interesting is a character creator. You can create a character in the prologue who will join your army at some point in the story. This could be a fun feature depending on how it is implemented.
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Personally, I liked character death in the other FE games; I put the characters I liked most in safer positions, because I wanted them to live very much. When someone dies, it's a loss, and it is meaningful (unlike FF or DQ where it has no meaning) and made me far more considerate of my actions. It's also not really devastating from a gameplay POV to lose a character as usually there is a better character to replace them available. If you REALLY wanted to, you could reset to the beginning of the stage and try again; but I personally found doing this spoiled the game, removing a key element to the intensity; and made it feel chorelike.
Another new feature that looks interesting is a character creator. You can create a character in the prologue who will join your army at some point in the story. This could be a fun feature depending on how it is implemented.
Source
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