Feels much more familiar of a game than the campaigns. A few things though:
-Hydras have been replaced with Roaches, except roaches can only fire on ground units. Traditional Hydras still exist for aa (anti-air), but they're weaker, and require an upgrade of the hatchery to a lair. I played several when the opponent tried to swarm me with Hydras and got chewed up by Roaches.
-Zerg anti-air is weaker than before, but throwing up a few spore towers seems to go a long way this time around
-Queen unit is exceptionally helpful; she can create extra worms around the hatchery, so if (for example) you need 30 mutas right away because half your army of roaches got destroyed by air-to-ground; you can have them in a minute; granted you have the resources for it.
-Mutas and Brood Lords generally seem to be the best way to handle Protoss. Brood Lords replace guardians, but with some nice improvements =)
-Heavy Roaches against Terran, with some Hydras, Terran anti-air is very powerful; but it seems 9 out of 10 Terran players are not very good.
Unfortunately, people still lag out. I seem to get the bad end of the stick normally; of the 15 or so games I played, the only people who ever lagged out were on my team.
Zerg are my favourite race to play; but most of the good players seem to like Protoss.
Edit: Hmmmm, it seems if you have enough Brood lords + Mutas, then anyone is easy, although Hydras are often needed to target capital ships. Brood Lords chew up everything on the ground.
-Hydras have been replaced with Roaches, except roaches can only fire on ground units. Traditional Hydras still exist for aa (anti-air), but they're weaker, and require an upgrade of the hatchery to a lair. I played several when the opponent tried to swarm me with Hydras and got chewed up by Roaches.
-Zerg anti-air is weaker than before, but throwing up a few spore towers seems to go a long way this time around
-Queen unit is exceptionally helpful; she can create extra worms around the hatchery, so if (for example) you need 30 mutas right away because half your army of roaches got destroyed by air-to-ground; you can have them in a minute; granted you have the resources for it.
-Mutas and Brood Lords generally seem to be the best way to handle Protoss. Brood Lords replace guardians, but with some nice improvements =)
-Heavy Roaches against Terran, with some Hydras, Terran anti-air is very powerful; but it seems 9 out of 10 Terran players are not very good.
Unfortunately, people still lag out. I seem to get the bad end of the stick normally; of the 15 or so games I played, the only people who ever lagged out were on my team.
Zerg are my favourite race to play; but most of the good players seem to like Protoss.
Edit: Hmmmm, it seems if you have enough Brood lords + Mutas, then anyone is easy, although Hydras are often needed to target capital ships. Brood Lords chew up everything on the ground.
-Insert Inspiring Quote-