If you've played a PvP in WoW or whatever, you'll be aware of people who apparently can do a 180 degree turn while running at full speed and jumping. This, along with focus fire, is one of the least realistic mechanism I've ever seen in a video game. Not even Jedis fight like that and they're supposed to be guys who have access to ability that defies the law of physics. If you tried doing that in real life you'd probably just hurt yourself. If you look at a boxing match or a MMA fight the guy don't go around hoping like madman for no reason, because it'd be pretty easy to punch someone really hard while they're moving around like they're having spasms. Yet this apparently is one of the cornerstone of gameplay in one of the biggest industry in video game.
We always hear about how games nowaday have realistic physics engine or whatever, but apparently it is too hard to model the fact that the faster you're moving the less likely you're able to turn, or that players have mass (trying to jump around crazy should just bump you into another player and then you fall flat on your face, or at least get bumped back). It's not realistic. It's not even how fights are depicted in purely fictional worlds!
We always hear about how games nowaday have realistic physics engine or whatever, but apparently it is too hard to model the fact that the faster you're moving the less likely you're able to turn, or that players have mass (trying to jump around crazy should just bump you into another player and then you fall flat on your face, or at least get bumped back). It's not realistic. It's not even how fights are depicted in purely fictional worlds!