Bunch of random thoughts in no particular order...
Having 6 enemy factions in the game keeps the enemy consistent without seeing the same guys over and over. Well, you see the Death guys a lot, but obviously those guys are the powerhouse faction too so it makes sense.
Titans are my favorite model so far (Stonefield) though there are only two of them in the game (Centius and Occarim).
Of the zones I liked Stonefield, Moonshade Highlands, and Stillmoore. I really disliked Shimmersand, and I recommend skipping quests (at least some of them) in that zone unless you like wasting a lot of time. One of the quest requires you use an item to AE random spots on cloaked things you can't see in a very large area, and the item you need might not even be there and that's on par with the Scarwood Reach quest where you need 5 Bloodweavers when there are only 2 of them in the game, and even that really isn't too bad if you do the quest in offhours (about 5 minutes if you get all the spawns, but can obviously be a lot longer).
Dungeon-wise, I think Gatekeeper Kaleida is easily the best one out of the non expert zones, just because the fight is so long. Longer fights don't necessarily make the fight better, but so far I don't have any fight that's short & tough, which probably make sense since this is not supposed to be the hard stuff. Quite a few boss I ended up soloing after rest of my group wiped at 10%, including the last guy in Abyssal Precipice.
There is a Richter in the town of Belmont, but I found no references to What is a Man or a dark priest named Shaft. Stillmoore feels like the logical endzone to the game, while Shimersand is just sort of thrown in there to make sure you've enough quests to hit 50.
Void Knight is not a viable PvE spec, not in the sense that if you pick this you die but it's not the powerhouse people think it is. It's a great spec to make a screenshot showing you how awesome your stats would be if the mob actually hit you in the rare moment you had a 10 stack RD/RS up but no one is good enough to do that on a reliable basis unless you got multiple healers on your back (in that case your survival isn't really in question in the first place unless it's a raid). VK almost feels like a class dual wielding shields. If you want to get these impressive looking stats you'd have no offense whatsoever, and you'd also have practically no threat, so you're not really doing anything useful unless aggro is totally trivial on the fight.
Order of Mathos appear to be the hardest faction to get since the mobs that give high faction are all raid mobs. Start grinding that early!
As an aside I have the recipes most of the earlier factions for Weapon/Armorsmith, and I'm working toward the recipes on Order of Mathos/Icewatch/Dragonslayer. I haven't bought any of the recipes requiring Artisan Marks, but I have 350 of them so I'm about halfway to all the Orichalum recipes I need (don't even have the skills to make it yet but right now I'm not doing that'd require it as my friends are catching up in levels). If you see something on an earlier faction vendor that's tradeskill based, I can probably make it and I have all the materials somewhere in the bank.
Having 6 enemy factions in the game keeps the enemy consistent without seeing the same guys over and over. Well, you see the Death guys a lot, but obviously those guys are the powerhouse faction too so it makes sense.
Titans are my favorite model so far (Stonefield) though there are only two of them in the game (Centius and Occarim).
Of the zones I liked Stonefield, Moonshade Highlands, and Stillmoore. I really disliked Shimmersand, and I recommend skipping quests (at least some of them) in that zone unless you like wasting a lot of time. One of the quest requires you use an item to AE random spots on cloaked things you can't see in a very large area, and the item you need might not even be there and that's on par with the Scarwood Reach quest where you need 5 Bloodweavers when there are only 2 of them in the game, and even that really isn't too bad if you do the quest in offhours (about 5 minutes if you get all the spawns, but can obviously be a lot longer).
Dungeon-wise, I think Gatekeeper Kaleida is easily the best one out of the non expert zones, just because the fight is so long. Longer fights don't necessarily make the fight better, but so far I don't have any fight that's short & tough, which probably make sense since this is not supposed to be the hard stuff. Quite a few boss I ended up soloing after rest of my group wiped at 10%, including the last guy in Abyssal Precipice.
There is a Richter in the town of Belmont, but I found no references to What is a Man or a dark priest named Shaft. Stillmoore feels like the logical endzone to the game, while Shimersand is just sort of thrown in there to make sure you've enough quests to hit 50.
Void Knight is not a viable PvE spec, not in the sense that if you pick this you die but it's not the powerhouse people think it is. It's a great spec to make a screenshot showing you how awesome your stats would be if the mob actually hit you in the rare moment you had a 10 stack RD/RS up but no one is good enough to do that on a reliable basis unless you got multiple healers on your back (in that case your survival isn't really in question in the first place unless it's a raid). VK almost feels like a class dual wielding shields. If you want to get these impressive looking stats you'd have no offense whatsoever, and you'd also have practically no threat, so you're not really doing anything useful unless aggro is totally trivial on the fight.
Order of Mathos appear to be the hardest faction to get since the mobs that give high faction are all raid mobs. Start grinding that early!
As an aside I have the recipes most of the earlier factions for Weapon/Armorsmith, and I'm working toward the recipes on Order of Mathos/Icewatch/Dragonslayer. I haven't bought any of the recipes requiring Artisan Marks, but I have 350 of them so I'm about halfway to all the Orichalum recipes I need (don't even have the skills to make it yet but right now I'm not doing that'd require it as my friends are catching up in levels). If you see something on an earlier faction vendor that's tradeskill based, I can probably make it and I have all the materials somewhere in the bank.