The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Now that you're done Portal 2...

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #152407  by Zeus
 Mon May 02, 2011 7:19 pm
What do you think? Is a worthy sequel? Better than the original? What did you like/dislike about it? Is Now That You're Gone as good a song as Still Alive?

BTW, the game's already dropped in price to $45 on PS3 and 360 and $30 on PC at EB/Gamestop.
 #152414  by Shrinweck
 Mon May 02, 2011 10:53 pm
It was certainly a fun and satisfying experience for me. I'd say it was better than the first but I never completed the first although I came pretty close. I'll finish it up some time soon. Portal 2 is certainly short and unless you particularly want to see a specific moment again it has next to no single player replay value. It's definitely a much tighter game with much more of Valve in it than the original, as well.

I'd say the best part is that almost all the puzzles are simple but still manage to make you feel like the smartest guy in the room (...) by completing them.

Merchant definitely clinches a lot of the game as voice talent. I can't see his character or the game working anywhere near as well without someone as good as him. Props to GlaDOS, too, of course.
 #152424  by Zeus
 Tue May 03, 2011 6:20 pm
What I really liked about it is.....
Spoiler: show
....how the game was basically split up into three "sets" of room: one with GlaDoS, one in the 60's Aperture Graveyard, and one with Wheatley. They were different types of puzzles so it's not like you were playing 7 hours of the same basic type of puzzle. That helped a lot.

The one bad thing: you could remove Chapter 7 completely and it probably would have been a better game. It just took too damned long to get out of the 60's graveyard. The same way it took way too long to actually leave the facility at the end of the first game.
Was it worth $60? Hmm, maybe not. Is it worth $40 (what I paid)? Yeah, I'd say that's a good value, considering you get the 7 or so hour main game and the 4 or so hour co-op game. And it is a very good game on top of that and a great extension of what they started in the original. And I'm happy they didn't force multi into it, it would probably be borderline unplayable. But it certainly was missing the challenge rooms. That should be put back in with, say, weekly rooms added to bring you up to 50 or so with some leaderboards (Valve wants to give it to you for free, hopefully Sony and Microshaft would allow them to do that). That would not only add even more value as a full-priced game and extend the amount you play it.

And what the hell was it with them removing the ability to start part-way through the chapter or at a specific room? That was just weird
 #152431  by Shrinweck
 Tue May 03, 2011 10:25 pm
The dozens of rooms and transition areas would have made that pretty clumsy to sort through. The chapters are so short that I didn't mind playing half an hour to get to the bit that I wanted to do over again. Certainly some mid-chapter markers would be nice though.
 #155464  by Blotus
 Tue Jan 03, 2012 11:59 pm
This game was delightful. Got off Steam for $7.50 (I think) in one of the many times it was on sale in the last month or so.

Space. Space. Gotta go to space.
Spoiler: show
The writing and voice acting was tremendous. I laughed out loud (to myself) multiple times.

The storytelling overall is the big standout here; the decade-after-decade, layer-after-layer reveal of the Aperture evolution/decline, Cave Johnson/Caroline, potato GlaDOS and the crow. Loved the ending and the sequence leading up to it as well (space).

Only thing I thought should have been cut were some of Wheatley's test chambers. The puzzles are all great (especially his first), but I really started to burn out after the fifth or so and was just begging for them to wrap it up.

Is co-op worth looking into?
 #155467  by Lox
 Wed Jan 04, 2012 8:55 am
Co-op is definitely worth doing. That was one of my favorite parts of the game. My friend and I are still working through the extra co-op DLC that came out.
 #155474  by Zeus
 Thu Jan 05, 2012 8:50 pm
Blotus, co-op is phenomenal. I will gladly play through it with you (PS3 can play with PC) again now that I've forgotten the rooms