I put down everything else to replay this game for the ~30th time
I've just bought a number of new games, Suikoden 3, Breath of Fire 4, and LA Noire among them. If you read the title, then you've probably already guessed which game made me put them all down.
It stands the test of time
The original Chrono Trigger still stands up very strongly today. Oddly enough, I didn't get the exact same sort of satisfaction from the DS version of the game as I do playing the original SNES one; uninterrupted by any extra videos or extra scenarios, no special weapons and armour to throw the game balance off in the favour of the player.... This is the same Chrono Trigger that I first played more than 15 years ago.; purity and perfection.
It had, perhaps, the greatest development team ever
I have played the DS version a lot since its release, probably in the area of 70-80 hours; yet at the same time it feels like it has been a half a decade or more since I have played this game. It probably has to do with how the music sounds through real speakers, or how Magus is called "Magus" and not "Fiendlord". Don't get me wrong, the DS version did add some things that were good, but a lot of what was added took away from its perfection solely because there was a lot that I doubt writer Yuji Hori and designer Hironobu Sakaguchi would have kept in the game had this been the original design. I think the original Chrono Trigger will be a game that is never repeated; and no remake of the game will ever do it the same justice. It was perfect as it was, Hori was coming off of Dragon Quest 5 and 6, the two best games in the series, and Sakaguchi and Kitase (Director/Producer) were coming off of Final Fantasy 6 and just before FF7. The core team was at or near the absolute height of their creativity. Add in newcomer Composer Yasonori Mitsuda, who would go down as one of the greats in the videogame industry; and Dragon Quest artist Akira Toriyama - and there is the most powerful team that has ever been assembled to develop an RPG. This team and this time will never be duplicated.
I love the flawless design, a level that escapes most RPGs since, and even the very remakes of the game
So I am now in the portions before entering Magus's castle. One thing that I found interesting about the design of the game are things like the codeword "Zabie". In the year 2300 BC is probably the worst part of the game; The Factory. Essentially the team approaches an area where they must activate a generator in order to open a door which is otherwise solid steel and cannot be blasted through. The door leads to a gateway out of the miserable future. The unfortunate thing is that the user must enter into the factory which I recall being somewhere in the area of more than an hour to complete on a fresh game. Unlike most of the rest of the game, this area is not very pretty, it has nothing particularly interesting.... It's a factory. The player goes through all of this just to get a password "XABY". I believe the design team realized this was a weaker sequence in the game and made it optional for second-time players who could otherwise just take a left, enter the lab, enter the XABY password, and be done the area in 10 minutes. In otherwords, the design doesn't actually require the user to go through the factory. It would be the same as the Water Temple in Ocarina of Time having a very simple road to pass if the user already knew some secret about it that would be key in completing it.
Chrono Trigger is, hands down, one of the greatest games of all time
It's not a wonder that sites like IGN list this as one of only three games on the console to receive a perfect 10, the other two being the VC release of Ocarina of Time, and Super Mario Galaxy 2. If you have a Super Nintendo or a Wii, then do yourself a favour and pick up and play this game again; THIS one, not any of the remakes, especially not the butchered PSX release which has ruined the experience for many players.
As far as I am concerned, Chrono Trigger best represents the height of the SNES era. Everyone should play it, or play it again; it is not only one of the best games today to be introduced to, but also perhaps the very best in terms of replay value, in the RPG genre, on top of all of that.
I've just bought a number of new games, Suikoden 3, Breath of Fire 4, and LA Noire among them. If you read the title, then you've probably already guessed which game made me put them all down.
It stands the test of time
The original Chrono Trigger still stands up very strongly today. Oddly enough, I didn't get the exact same sort of satisfaction from the DS version of the game as I do playing the original SNES one; uninterrupted by any extra videos or extra scenarios, no special weapons and armour to throw the game balance off in the favour of the player.... This is the same Chrono Trigger that I first played more than 15 years ago.; purity and perfection.
It had, perhaps, the greatest development team ever
I have played the DS version a lot since its release, probably in the area of 70-80 hours; yet at the same time it feels like it has been a half a decade or more since I have played this game. It probably has to do with how the music sounds through real speakers, or how Magus is called "Magus" and not "Fiendlord". Don't get me wrong, the DS version did add some things that were good, but a lot of what was added took away from its perfection solely because there was a lot that I doubt writer Yuji Hori and designer Hironobu Sakaguchi would have kept in the game had this been the original design. I think the original Chrono Trigger will be a game that is never repeated; and no remake of the game will ever do it the same justice. It was perfect as it was, Hori was coming off of Dragon Quest 5 and 6, the two best games in the series, and Sakaguchi and Kitase (Director/Producer) were coming off of Final Fantasy 6 and just before FF7. The core team was at or near the absolute height of their creativity. Add in newcomer Composer Yasonori Mitsuda, who would go down as one of the greats in the videogame industry; and Dragon Quest artist Akira Toriyama - and there is the most powerful team that has ever been assembled to develop an RPG. This team and this time will never be duplicated.
I love the flawless design, a level that escapes most RPGs since, and even the very remakes of the game
So I am now in the portions before entering Magus's castle. One thing that I found interesting about the design of the game are things like the codeword "Zabie". In the year 2300 BC is probably the worst part of the game; The Factory. Essentially the team approaches an area where they must activate a generator in order to open a door which is otherwise solid steel and cannot be blasted through. The door leads to a gateway out of the miserable future. The unfortunate thing is that the user must enter into the factory which I recall being somewhere in the area of more than an hour to complete on a fresh game. Unlike most of the rest of the game, this area is not very pretty, it has nothing particularly interesting.... It's a factory. The player goes through all of this just to get a password "XABY". I believe the design team realized this was a weaker sequence in the game and made it optional for second-time players who could otherwise just take a left, enter the lab, enter the XABY password, and be done the area in 10 minutes. In otherwords, the design doesn't actually require the user to go through the factory. It would be the same as the Water Temple in Ocarina of Time having a very simple road to pass if the user already knew some secret about it that would be key in completing it.
Chrono Trigger is, hands down, one of the greatest games of all time
It's not a wonder that sites like IGN list this as one of only three games on the console to receive a perfect 10, the other two being the VC release of Ocarina of Time, and Super Mario Galaxy 2. If you have a Super Nintendo or a Wii, then do yourself a favour and pick up and play this game again; THIS one, not any of the remakes, especially not the butchered PSX release which has ruined the experience for many players.
As far as I am concerned, Chrono Trigger best represents the height of the SNES era. Everyone should play it, or play it again; it is not only one of the best games today to be introduced to, but also perhaps the very best in terms of replay value, in the RPG genre, on top of all of that.
Last edited by Julius Seeker on Sun May 29, 2011 8:44 am, edited 2 times in total.
-Insert Inspiring Quote-