Wow, TWO of my all time favourite games being released in the same week =)
This one and Faxanadu.
The only real problem with the game is, much like FF7, the battle system ends up being a lot of hype and promise but after a great start, is regulated to a simple attack-get-your-special-then-kill combo. I loved how you had to hit different button combos to discover new attacks. However, especially without the ability to heal (to any usable level), it was all just attack as fast as possible by going to your specials. Even with the mechs. Unlike most, I was quite happy when you popped in the second disc and it was mostly story and very little playing.Flip wrote:I remember loving this game, but it took forever. Lots of dialogue, level grinding, and things to do/explore. I never replayed it, but i always remember thinking it was my favorite RPG for the system.
I felt the Zeboim civilization part of the game was a very interesting part of the history of Xenogears. For the duration of the game, Xenogears always presented the height of technological advancement as being around the time of the war 500 years ago; the current world is essentially built off of the ruins of that world which was destroyed by Grahf and the Diabolos. Xenogears showed only the very recent history, but at this point the world is actually 10,000 years old; one could assume it took over 9000 years of history to build to the technologically advanced Solaris Empire.Don wrote:There's a lot of stuff in Xenogears that's just a reference for the sake of being a reference. It's like Evangelion when Shinji was trapped in the Sea of Dirac. Why Sea of Dirac of all places? Probably so that they can throw out yet another obscure mathematical reference that 99.9% of the people will have no idea. I didn't know what it was until my friend looked it up in the official Evangelion encyclopedia.
Take the Zeboim civilization, the only relevance they have in the game is that they produced Emeralda, who is like the daughter of the 2nd Fei and the 251th Elly. There is also Big Joe. The civilziation was apparently destroyed by the 252nd Miang and there's a lot useless stuff you can learn about it through the game and Xenogears Perfect Works but ultimately the only impact is that they're some mysterious ancient civilization that made Emeralda.
On the other hand take Terranigma's city of Astarica. It's an equally nebulous 'ancient civilization that once had great power', but it lets you know who the heroes of the surface world are, even the ones that may not be obvious (Perel, for one). It explains Royd and Fyda's past, and it's also why the current hero is missing (he was killed). All the stuff is integral to understanding the story because otherwise it really doesn't make sense why the darkside Ark has to take over when clearly the lightside guys has been fighting Dark Gaia since forever.
Sweet, we agree that I'm awesome. I approve.Blotus wrote:I am not trying to start a fight -- so leave any fanboyisms in yer butt.
...but you could not pay me enough to replay this. Like Flip, I have fond memories of it, but I remember what a slog it was as well. There's a point where revisiting old experiences you hold a great nostalgia for yields increasingly diminishing returns until you can't remember what was so great about that game/place/time. For me, anyway, leaving games like Xenogears in the past, remembering them a certain way, and finding new experiences is more exciting.
The fact that it exists is telling.Don wrote:There's a hack that lets you skip the dialogues without even reading them, and you know that is absolutely needed for the hour long stretches where you've a guy sit in a chair with the Pendant of Nesan or whatever that thing was called swinging for an hour while they tell you about their life story.