A lot of people are saying "surprisingly good". I don't really get that because I'm a huge AC fan. Still, lots of things to think about.
It wraps up Ezio's and Altair's stories very nicely. It took two characters that I hated (because it introduced us to them as young, cocky punks) and shows them evolve over the span of their lives. By the end of it, I didn't want to see either of them go.
Sidebar, I lost a very good friend recently. At the end of the game, it showed me the end of these two characters that I have gotten to know over the past 4 years. Maybe it's because I still haven't completely recovered from my friend, but I felt a real sense of loss. I took a step back and saw life for the short, fragile thing that it is.
Other than all that stupid, deep stuff, I really disliked the way Subject 16 was handled. They've been building him up since the first game, and then he just waltzes in like it's no big deal and is brushed under the rug after like two or three tiny conversations with him. More interaction with him throughout the course of the game may possibly have resolved this, but you really just don't care about him like you should.
Lucy's death was handled in the only way it really could have been, considering Desmond went into a coma. You occasionally hear your cohorts talking to each other in the outside world, and they discuss her funeral and how sad the situation is. I kind of liked this.
It's good to finally find out who "William M." is from all of the e-mails in the previous games. Still wondering who "Erudito" is. The ending is the same batshit WTF stuff you come to expect from an AC game. No disappointment in that department.
Can't wait for AC3.
It wraps up Ezio's and Altair's stories very nicely. It took two characters that I hated (because it introduced us to them as young, cocky punks) and shows them evolve over the span of their lives. By the end of it, I didn't want to see either of them go.
Sidebar, I lost a very good friend recently. At the end of the game, it showed me the end of these two characters that I have gotten to know over the past 4 years. Maybe it's because I still haven't completely recovered from my friend, but I felt a real sense of loss. I took a step back and saw life for the short, fragile thing that it is.
Other than all that stupid, deep stuff, I really disliked the way Subject 16 was handled. They've been building him up since the first game, and then he just waltzes in like it's no big deal and is brushed under the rug after like two or three tiny conversations with him. More interaction with him throughout the course of the game may possibly have resolved this, but you really just don't care about him like you should.
Lucy's death was handled in the only way it really could have been, considering Desmond went into a coma. You occasionally hear your cohorts talking to each other in the outside world, and they discuss her funeral and how sad the situation is. I kind of liked this.
It's good to finally find out who "William M." is from all of the e-mails in the previous games. Still wondering who "Erudito" is. The ending is the same batshit WTF stuff you come to expect from an AC game. No disappointment in that department.
Can't wait for AC3.