The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Youtube gaming videos that are actually awesome

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #157658  by Don
 Sat Sep 15, 2012 7:37 pm
I like to find interesting video game vidoes, but most of them seems to be the TAS (Tool-Assisted Speedrun) variety which involves people slowing down the game to arbitarily slow speed to do crazy things. While looking at other stuff I found across this old one on Ikaruga:

https://www.youtube.com/watch?v=ToBdzV7w5Pc

And of course there's always the improbable comeback in Street Fighter 3:
https://www.youtube.com/watch?v=QgSAOxw ... re=related

This one for Tetris seems pretty famous too:
https://www.youtube.com/watch?v=jwC544Z37qo

Most importantly these look like legitmate playing as opposed to just slow down the game to 1/20 the normal speed.

Any similar videos out there? I found quite a few on the Japanese equivalent of Youtube but they require an account to view. Three's one that shows a guy getting 8th place in Super Mario Kart for the SNES, and looks pretty legit since the guy actually had to abort one of the race half way and it's pretty crazy when you consider how precise you've to be to come in at 8th place and still finish the game (every computer racer has to have at least 6 points).
 #157663  by Zeus
 Sun Sep 16, 2012 9:30 am
I've always been impressed with some of the speed runs (the ones that aren't tool-assisted) the guys do, like:

Super Mario Bros in under 5 minutes

https://www.youtube.com/watch?v=kcmKPmj9yeE

Ninja Gaiden (NES) in 12:04

https://www.youtube.com/watch?v=RdNd-Gh13hA

Or Super Mario 64 in 1:44.52......with all 120 stars

http://www.youtube.com/watch?v=lXk8eR4F ... ure=relmfu

Mega Man 2 in 30:49 (and he doesn't do Metal Man first)

http://www.youtube.com/watch?v=32QcIJh4 ... re=related
 #157670  by Don
 Sun Sep 16, 2012 2:19 pm
With the prevalence of TAS I'm not even sure how you'd verify those guys really did it without though, and most speedruns look exactly the same as any other one so I don't find them to be that interesting. You basically just see a guy always moving that always knows where every enemy is, and probably abuses some game glitches and you'll also make use of invulnerability frames (assuming it's not a one hit death game) to get to across places that'd normally take longer.
 #157690  by SineSwiper
 Mon Sep 17, 2012 11:02 pm
Don wrote:I like to find interesting video game vidoes, but most of them seems to be the TAS (Tool-Assisted Speedrun) variety which involves people slowing down the game to arbitarily slow speed to do crazy things.
Some of the super short ones are more amusing, though, like the glitched Boy and His Blob one and the Monopoly 6 second win. I just like exactly how they pull off the strange tricks and glitches.
Don wrote:And of course there's always the improbable comeback in Street Fighter 3:
https://www.youtube.com/watch?v=QgSAOxw ... re=related
It wasn't really a comeback as much as the guy was just kinda pissed off at Justin's turtling, and the amazing counter of every point in that super move. I know these are world-class professionals, but that is extremely hard to pull off. And it just looks beautiful and easy.
 #157695  by Don
 Tue Sep 18, 2012 2:08 am
If it was normal to just parry everything in a Super Art it obviously wouldn't the kind of applause it did. I'm sure if you just sit down and rank the hardest thing you can do in Street Fighter 3 people can easily come up with something harder but it actually happened in a real situation and it also looked cool.
 #157701  by Eric
 Tue Sep 18, 2012 7:33 am
That was a full come-back that should not have happened. Chun-Li and Yun are absurd in Third Strike. Ken is good at punishing things, but Justin just cracked and banked on Daigo missing a parry.

In Japan, alot of the players in the arcades at the time could parry full supers like that. The difference between the play style in Japanese Arcades right now in Street Fighter IV is also like that. They have an arcade culture, we do not.
 #157718  by SineSwiper
 Tue Sep 18, 2012 12:18 pm
Eric wrote:The difference between the play style in Japanese Arcades right now in Street Fighter IV is also like that. They have an arcade culture, we do not.
We used to, 10-12 years ago, but consoles have largely replaced the whole industry. Even places like movie theaters and Gatti's had one or two decent fighting games. Now, those are the only thing left and they totally blow.

That's pretty much why I don't play fighting games any more. No second player.