Anyone playing this? It seems like the decks you get are all ridiculously weak. Against the encounters some of the deck start out having problem beating the first encounter where the opposing player just generates a 1/1 flyer every turn. I mean you probably won't lose but you can definitely get down to like 5 or less life and it's not even because say you're playing a blue deck that's inherently slow/reactive. It also feels like the computer always cheat because I never see the computer have a bad draw with like say 3 lands in 10 turns. I realize on the Revenge mode the computer actually get to build a halfway legitmate deck but it seems like they always get certain cards even if there's only one copy in the deck. Also, unlocking one card at a time when you've 30 sucks, which basically forces you to do the basic encounter over and over, and half of the time your progress isn't saved so you got to repeat it again for some reason.
The Planechase mode is pretty fun, though I think Archenemy was more interesting. For the most part it boils down to keep on rolling the planar die and hope you get a good roll and then you can turn around a game you otherwise have no chance of winning, though the reverse is also true. In Archenemy there's actually a point to have an advantage and unless the enemy draws "My Crushing Masterstroke" you can definitely handle most of the Archenemy cards if you're ahead.
Nicol Bolas apparently plays with 12 Moxes (4XSapphire, Jet, Ruby) on Revenge mode. Some of the encounters are really tough, like the one where the guy pumps out a Primordial Hydra every turn (XGG, 0/0 base, gets X +1/+1 counter. Double number of counters each upkeep. If counters > 10, gain trample). You pretty much have to win in 5 turns or you lose, and given the deck you have really suck, that's a lot harder than you'd think.
The Planechase mode is pretty fun, though I think Archenemy was more interesting. For the most part it boils down to keep on rolling the planar die and hope you get a good roll and then you can turn around a game you otherwise have no chance of winning, though the reverse is also true. In Archenemy there's actually a point to have an advantage and unless the enemy draws "My Crushing Masterstroke" you can definitely handle most of the Archenemy cards if you're ahead.
Nicol Bolas apparently plays with 12 Moxes (4XSapphire, Jet, Ruby) on Revenge mode. Some of the encounters are really tough, like the one where the guy pumps out a Primordial Hydra every turn (XGG, 0/0 base, gets X +1/+1 counter. Double number of counters each upkeep. If counters > 10, gain trample). You pretty much have to win in 5 turns or you lose, and given the deck you have really suck, that's a lot harder than you'd think.