kali o. wrote:Can you imagine how bad companies would be if piracy wasn't an option....
Because two wrongs make a right?
Never mind, Kal.
You're never going to be a content creator, nor experience the darker side of everything piracy represents to content creators, yourself - so I'll stop asking you to have any concern for content creators.
Suffice it to say not everyone out there is Rockstar or EA...but people pirate everything out there as if small creators ARE Rockstar or EA. It hurts the small content creator far more than it will ever hurt EA or Rockstar.
And just as a note to everyone else - I am NOT sticking up for the corporations here at all, EA and Rockstar have both proven that they are utterly without ethics on this...but, as usual, it's never the big orgs that truly get screwed by pirates, either...just as in the music industry, the first people to be fired over piracy revenue losses are smaller engineers, publicists, and other people around the $30k-$50k level. Execs protect their salaries, and don't care about the little people getting shafted in the process.
It's part of why music is so terrible these days - with 90-95% of all music now pirated, no one can afford session players or an orchestra for their albums anymore.
There is an entire discussion to have there about how corporatism screws EVERYONE over, from the small content creator to the content consumer, in exactly the way this discussion is talking about - I'd love to see a system whereby smaller content creators could get a guaranteed living stipend and in return release their work into the public domain - but hey, that's socialism, and the country will never adopt it. The WPA and New Deal programs like that were long ago, after all.
“I would unite with anybody to do right and with nobody to do wrong."
--Frederick Douglass