So I've been checking a site with mobile games and Hearthstone seems to be steadily dropping to around #15 or so range on the top grossing games on mobile. While I don't think Hearthstone was all that great, I thought it was surely a lot better than the stuff they claim to be games on the mobile market, but Hearthstone seems to be doing worse than say, Summoner War, a typical Korean game where you have to spend a lot of time watching the game play by itself to grind while also needing to spend a ton of money to get anywhere. I saw an article from Nintendo's move to mobile and they say they need to make a quality game to distinguish itself because otherwise people can't tell the difference. I'm wondering if quality is even something you want in mobile gaming. Hearthstone is from a huge name and while it's nothing fancy the graphics are at least passable as opposed to say Game of War where the commercial never has anything to do with what's in the game because nobody would ever buy it on graphics. Sure the game might be simplistic compared to MTG but it's no worse than any generic CCG. Or is it because Hearthstone doesn't attempt to overtly beat you up for your money which is why it's not getting anywhere, at least relative to games making as much or more than it that certainly doesn't seem to have the same level of quality? I mean, I remember the PC version sure doesn't pop up a 'buy this for $99.99 NOW' every session and that was actually kind of nice to not have to worry about these things. Actually, I'm not even sure where you're supposed to go in Hearthstone (probably the card packs area I guess?) to spend money on the game versus most mobile games where I have to be careful to not accidentally click on something that charges money.