<div style='font: 11pt ; text-align: left; '>I just picked it up and played it for about 2 hours so I thought I might as well make some comments.
Overall impression of the game after 2 hours? Kickass :)
It's been a real long time since I've been this pysched up over a FF game...since FFVII, but if FFX is a hint of the RPGs that are to come, I think we're in good hands.
The load times are very low, the graphics are very pretty, good music, and the battle system went through a number of changes that makes it a bit more interesting.
The changes to the battle system? Basically, more options. There seem to be more scripted battle scenes in FFX, which means that you can access a number of "special options" during battle. For example, if you're fighting a boss who hides behind an obstable so you can't attack him, you get 2 new options :Rest and Pincer(to use the term from FFVI) Attack. With Rest, you can heal 50HP for free, and with Pincer attack, your party splits up and traps the enemy so he can't hide. The battles themselves feel a bit faster too, which is very welcome.
There's now a mini-map when you're wandering around the map so you won't get lost...which will do quite often without it. Though the maps between the loads and much more spacious than before, the camera angle will change depending on how you're walking, which makes positioning your self at a certain direction hard at times without the mini-map.
The level up system's a bit weird, though workable. I guess you can read up on the sphere system yourselves...but I don't like how if you screw up in your movements you won't be able to actually gain anything for a while (I once moved the wrong way by accident). It really means that you can't depend on level ups for stat increases though.
The characters (At least the ones I've seen so far) are quite likable too...the voice acting is quite good, and although the main character has that pretty boy look, he's not quite the annoying little bastard that Squall was.
I won't get much into the story since I don't want to spoil the beginning for you, but I think it holds a lot of promise. And since the game starts off with the main character narrating the story for you, you get a better knowledge of why he does the things he does without thinking "Why the hell is that little bastard doing that?"
I'm hoping the game doesn't fall flat later though...something that quite a few FFs recently have felt like...at least for me.</div>
Overall impression of the game after 2 hours? Kickass :)
It's been a real long time since I've been this pysched up over a FF game...since FFVII, but if FFX is a hint of the RPGs that are to come, I think we're in good hands.
The load times are very low, the graphics are very pretty, good music, and the battle system went through a number of changes that makes it a bit more interesting.
The changes to the battle system? Basically, more options. There seem to be more scripted battle scenes in FFX, which means that you can access a number of "special options" during battle. For example, if you're fighting a boss who hides behind an obstable so you can't attack him, you get 2 new options :Rest and Pincer(to use the term from FFVI) Attack. With Rest, you can heal 50HP for free, and with Pincer attack, your party splits up and traps the enemy so he can't hide. The battles themselves feel a bit faster too, which is very welcome.
There's now a mini-map when you're wandering around the map so you won't get lost...which will do quite often without it. Though the maps between the loads and much more spacious than before, the camera angle will change depending on how you're walking, which makes positioning your self at a certain direction hard at times without the mini-map.
The level up system's a bit weird, though workable. I guess you can read up on the sphere system yourselves...but I don't like how if you screw up in your movements you won't be able to actually gain anything for a while (I once moved the wrong way by accident). It really means that you can't depend on level ups for stat increases though.
The characters (At least the ones I've seen so far) are quite likable too...the voice acting is quite good, and although the main character has that pretty boy look, he's not quite the annoying little bastard that Squall was.
I won't get much into the story since I don't want to spoil the beginning for you, but I think it holds a lot of promise. And since the game starts off with the main character narrating the story for you, you get a better knowledge of why he does the things he does without thinking "Why the hell is that little bastard doing that?"
I'm hoping the game doesn't fall flat later though...something that quite a few FFs recently have felt like...at least for me.</div>
Current Projects: Pro-(P) Fan-(F)<p>Anime<br>-----<br>Blue Gale Xabungle:Episodes 7-13 out of 50 Completed (F)<br>Space Runaway Ideon: Be Invoked-Preplanning (F)<br>Space Warrior Baldios:Episodes 1-4 out of 31(34) Completed(F)<p>Game<br>----<p>Doushin : Preplanning (P)<br>Brave Soul:Done! Approx 9550+ lines translated (P)<p>Etc.<br>----<br>Interviews:9/? Interviews Translated (P)<br>Super Robot Wars Alpha Drama Disc 1:Pre-Planning Stage (F)<p><i>Ideon Ending Song "The Cosmos With You"<p><i>Abandoned by our only star, <br><i>I started on a neverending journey with you.<br><i>We share each other's pain and<br><i>lick each other's wounds in this pointless drama.<p><i>As we pass through the cosmos,<br><i>I now make a prayer for your safety.<p><i>As we pass through the cosmos,<br><i>I now make a prayer for your safety.<p>