<div style='font: 9pt ; text-align: left; '>I think it's mission 14. You're on a little island in the middle of the map and your goal is to protect a missle unit for 10 days. Sounds easy, huh? Pfft! There's only one little bridge leading to the rest of the map and no air units, so that's not the problem. The problem is the 2 subs and 2 battle cruisers in the waters around you. Of course, you can only see the one battle cruiser to begin with, the others won't pop up until about day 3. You have one battle cruiser, 2 subs, and 2 landing units in the water. On that little island, you've got one Md Tank, one regular tank, one recon unit, one rocket unit and I think it was one infantry unit (not including the useless missle unit you're protectingg). Basically, you take out the battle cruisers and you're set, the tanks and the rockets will take care of what's coming down the bridge. Remember, you can only see one of the battle cruisers to begin with and neither of the subs, so by the time you figure out they're there, at least one of the subs is gone, which puts your battle cruiser in trouble with the enemy having two subs of its own. Of course, all of the enemy units were on one side of the island, so once I split up my forces to find out what's on the other side, I was toast. They converged on my cruiser and took it out before I could get the other sub over. It's like you HAVE to lose the first time. As usual, they acted like they could see me completely and I was the only one with the FoW. Oh, did I mention I'm fighting a naval specialist who's power is to take one hit point away from all your units and his naval units are much more powerful with a much farther range than mine?
I really think the FoW levels would be great in a head-to-head battle, but the way the computer uses them, the only person at a disadvantage is the player.</div>
I was there on that fateful day, were you?