The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • More news here than I can keep up with today! Capcoms Biohazard Remake for Gamecube scored a massive 39/40 from Famitsu, only Soul Calibur, Vagrant Story, and Zelda: Ocarina of Time have scored 40, this makes it the highest scored game on all the Next Gen

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #27648  by Gone to Shakers
 Wed Mar 13, 2002 4:19 pm
<div style='font: 12pt ; text-align: left; '>More news here than I can keep up with today! Capcoms Biohazard Remake for Gamecube scored a massive 39/40 from Famitsu, only Soul Calibur, Vagrant Story, and Zelda: Ocarina of Time have scored 40, this makes it the highest scored game on all the Next Gen consoles tied with Final Fantasy X by Square</div>

 #27657  by G-man Joe
 Thu Mar 14, 2002 8:28 am
<div style='font: 11pt "comic sans MS"; text-align: left; '>April 30th...this will be mine.</div>

 #27660  by Mr.Person
 Thu Mar 14, 2002 1:00 pm
<div style='font: 12pt ; text-align: left; '>It's been pushed back to May 21. At least that's what they say on Capcom's site I believe.</div>
 #27665  by Gone to Shakers
 Fri Mar 15, 2002 2:29 pm
<div style='font: 12pt ; text-align: left; '>Grade: 10

This game provides a raw sense of what zombies would actually be like as animated entities. The atmosphere presented is one suggesting that there is something definitely lurking out there, effectively putting you inside the game on a level that has never been achieved up to this point. Simply standing around in this game is enough to make one feel scared. Not simply a revision with new features and paths in the game, this title is without a doubt completely playable as a brand new installment in its own right.

Grade: 9

Damn, zombies are badass and scary! This game instilled in me once again that feeling of trepidation that zombies give, even as they're getting their ass kicked left and right throughout the game. Just hearing their screams is enough to send chills down your spine. The graphics have evolved to a level that has to be seen to be believed! and the game also incorporates a new system. When you lump everything together, this title cannot be referred to as simply a port - it should be considered a brand new game.

Grade: 10

The heart of this game rests in the story and system that underlies it, which is enough in itself to provide a sense that everything about the title has been changed. With an even more heightened sense of reality and adjustments made in just about every part of the game possible, it can be completely enjoyed as a fresh and novel title. Additional cinemas and things to do elevate the game to a whole new level as well. This is not simply just a remake, and is extremely recommended to fans of the series.

Grade: 10

This title has been revamped to the point that it can be called a completely new game. The number of rooms has been increased dramatically, and the puzzle system has been practically redone from scratch. With the rendition of the game throughout differing according to the path(s) chosen within it, make no mistake about it, even experienced players can enjoy this title from the very outset. Even just looking at the game is enough to justify its value, with visuals that are arguably the best ever seen in a video game.</div>

 #27691  by Gentz
 Mon Mar 18, 2002 5:11 pm
<div style='font: 11pt arial; text-align: left; '>Yeah, Nintendo 64 was a bust, but they're definitely making up for it with Gamecube. Methinks I'll be picking one up very soon</div>

 #27698  by Zeus
 Tue Mar 19, 2002 11:13 pm
<div style='font: 9pt ; text-align: left; '>Right now, the 'Cube and 'Box are following the PS2's start: FUCKING SLOW. There's like 2-3 games on each to be had, that's it. They both need strong Xmas'</div>

 #27708  by Gentz
 Thu Mar 21, 2002 2:43 am
<div style='font: 11pt arial; text-align: left; '>Shit, man, Luigi's Mansion is reason enough to stab your own grandmother and steal hers!</div>

 #27711  by Kupek
 Thu Mar 21, 2002 1:29 pm
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>My grandmother has a GameCube? Why am I always the last to hear about these things?</div>

 #27717  by Zeus
 Fri Mar 22, 2002 9:50 am
<div style='font: 9pt ; text-align: left; '>If I had a 'Cube, it would be Super Smash Bros., Rogue Leader (best looking game ever), and Pikmin for sure. Then, for cheaper, I'd get Super Monkey Ball and Wave Race.</div>

 #27720  by Blotus
 Fri Mar 22, 2002 11:30 am
<div style='font: 10pt "arial narrow"; text-align: left; padding: 0% 5% 0% 5%; '>Bah, SSBM is okay, but overrated. The Cube still needs a "killer app" (I hate that term).</div>

 #27726  by Zeus
 Sat Mar 23, 2002 1:15 am
<div style='font: 9pt ; text-align: left; '>I agree. Halo for 'Box (but not much else), but 'Cube has more interesting games to me. PS2 has about 6 or so games I really want an maybe another 20 I'm interested in, and about 90% of them came out since last summer, 8 months into the system</div>

 #27730  by the Gray
 Sat Mar 23, 2002 6:26 pm
<div style='font: 12pt ; text-align: left; '>Is this really Zeus? Actually praising the PS2 and not Nintendo's System?</div>

 #27732  by Gone to Shakers
 Sat Mar 23, 2002 8:35 pm
<div style='font: 12pt ; text-align: left; '>I love the game, it's about the only thing I play on a regular basis besides Soul Calibur right now, and generally I'm not a fan of fighting games.</div>

 #27747  by Zeus
 Tue Mar 26, 2002 12:36 am
<div style='font: 9pt ; text-align: left; '>Now? Of course. But read more into that. The PS2 was nothing short of horrid in its first 8 months, with only a couple of games I would even consider. Since GT3 last summer, we've seen the good games come out for it</div>

 #27752  by Gentz
 Wed Mar 27, 2002 2:27 am
<div style='font: 11pt arial; text-align: left; '>Um...I don't really know how to say this, Kupek....we, uh, really just didn't want you to come over.</div>

 #27753  by SineSwiper
 Wed Mar 27, 2002 3:05 am
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>Maybe that's why. I mean I really like Soul Calibre and all, but it still doesn't have the complexities of, say, the VF series.</div>