The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Who the hell would have thought a remake of Resident Evil would have sold out in every god damn store around??? Anyways, I played Chrono Cross instead, finished it.....

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #28118  by Gone to Shakers
 Fri May 03, 2002 4:32 pm
<div style='font: 12pt ; text-align: left; '>I'm not exactly sure when the game got good, because, well, I finished it and I still didn't really find it overly enjoying. The end with all the techno stuff reminded me even more of the Breath of Fire games, also, revisiting area's over and over again, I didn't like that in Breath of Fire and I didn't like it there.

I liked the characters to a point but I found them to be too serious most of the time. I didn't like how you played nearly half the game as Lynx, and how Kidd was missing for a very long time, and I find it annoying that her hair wasn't blue like Schala's, and that when you finally met Schala that her hair was also blond. Also, Magus from Chrono Trigger didn't show up, maybe he's a playable character that I missed, I found that extremely dissapointing. Anyways, my final party was Serge, Kidd, and General Viper.

About Lucca, Crono, and Marle, I didn't like how Lucca and Marle were bland characters, completely unlike the orriginals, I loved those orriginal characters. And Schala, I found her fate after the Kingdom of Zeal, binding with Lavos, to be kind of strange, and the whole project Kidd thing, I don't know, I just didn't find it to be very interesting. I got the good ending of the game, using the Chrono Cross, and I didn't really like it. The biggest dissapointment of all was fighting Lavos, now they made one fatal error here, Lavos in Chrono Trigger was about 800 times larger than this, and you went inside and fought the core. I think this is probably just a case of bad translation, that the end boss of the game was actually meant to be a Lavos-Spawn which had captured Schala.

Music, now personally, I think it's generally overated, I only liked the outside World theme's and the opening theme's.

Graphics, now here is an area where I think I've been spoiled in, these graphics seam to be quite dated, there is a lot of very choppy slowdown throughout the game, happens about every five minutes, the loading between area's is annoying especially since normally you only spend a short time in each area.

Story, I thought it was pretty average, not as bad as Breath of Fire III, but not as good as Final Fantasy 8 or 9, I'd say it's on the level of Grandia II.

Characters, there were several interesting characters, but none of them compare to 'any' of the main characters of Chrono Trigger.

Locations, There were very few, first I'll just say that I disliked the Dungeons, they were either way too short, or they were way too repetetive. This is an important aspect of RPG's for me, even Breath of Fire 3 had more interesting Dungeons, both games were very repetive, especially since you had to visit Dungeons multiple times. Viper Mansion was fun. All of the towns seamed relatively lifeless, I can't really explain, but I had a similar feeling about the towns in Secret of Evermore (even though the rest of the game I thouroughly enjoyed).


Gameplay, now I didn't really enjoy this aspect of the game at all, after about 10 hours and through to the end, the game seamed more like a chore than gameplay.

1) The movement was too slow, the characters move at a snails pace, and I didn't really like that.

2) Battle system was too complex, not that it was at all hard to master, it just seamed like they just added a whole bunch of uneeded stuff.

3) The encounter system was useless, why even have enemies running around if you don't even have to fight them? It just made things frustrating, especially since each battle was long, many battles could drag out several minutes. I think the best non-random encounter system is Earthbounds (where you automatically beat certain enemies when you're a certain level, and enemies will run away from you when you beat the final boss or are a certain level).

The orriginal Chrono Trigger's battle system just ran so much more smoothly, and moving through towns, dungeons, and other buildings was quick and painless.

Also, it was as much a pain in Chrono Cross to equip on all of the elements each time you changed characters as it was to equip on Elements in the FF8 junction system. So basically, the gameplay is plagued by almost all the same problems as Final Fantasy 8.

One last thing, I didn't like how they made the game attempt to parallel the real world in so many ways (Humans evolving 3 million years ago, all the genetics stuff, etc...) when the orriginal Chrono Trigger plot was more light hearted, Humans were around 65 million years ago, floating Continents, A Robot planting a forest which spanned half the worlds landmass. The game authors obviously didn't take the plot seriously, rather, they focussed on the actual events and characters than on the details. Chrono Trigger was more like an Enix game than a Squaresoft game, Chrono Cross is truely a Squaresoft game, one that seamed to be rushed by 10 months to over a year as well.

Overall, I would say that this game is below Grandia II and Final Fantasy 8 (It does not exceed these two games in any points, but lacks in a lot of points where these games are great), but above Breath of Fire III (The plot is generally better, not by a good deal, and the ending is more satisfying, though not by much, both of them are fairly similar). I was really expecting a game that felt more like Skies of Arcadia and Chrono Trigger, I got something that more or less reminded me of a Breath of Fire game made by the Final Fantasy 8 team on a lower budget. Although I know some people enjoyed it a lot, I guess it's just not my mug of beer.</div>

 #28119  by Gone to Shakers
 Fri May 03, 2002 4:33 pm
<div style='font: 12pt ; text-align: left; '>Spoilers by the way, many many spoilers.</div>

 #28122  by Eric
 Fri May 03, 2002 7:35 pm
<div style='font: 11pt ; text-align: left; '>Heh, first you say you didn't expect RE to be sold out, that proves you're a fool(hehe). Then you have the nerve to put Chrono Cross below the crap that is Final Fantasy VIII. Bah.</div>

 #28124  by kent
 Sat May 04, 2002 12:59 am
<div style='font: 9pt ; text-align: left; '>i didn't like CC either, so you're not alone.</div>

 #28127  by G-man Joe
 Sat May 04, 2002 3:12 am
<div style='font: 11pt "comic sans MS"; text-align: left; '>You have little faith in the power of RE fans. They will buy GC just for this game alone. Those who played RE back in 96 are older and have money now. I'm younger and have more money. =8^)</div>

 #28129  by Derithian
 Sat May 04, 2002 3:50 am
<div style='font: italic bold 14pt ; text-align: center; '>I'm with ya....I enjoyed it but I won't touch it again.....waaay to repetitive....adn really lame at points</div>
 #28130  by Don
 Sat May 04, 2002 5:28 am
<div style='font: 12pt ; text-align: left; '>But that never made it to the final version so it's kind of pointless.

The last boss is Lavos/Time Devourer/whatever you want to call him, and yeah, he (or she, actually) is nowhere as cool as Lavos was.

They did a pretty good job butchering the Chrono Trigger characters.

I always knew Kid was Schala but that's just because that's the most unlikely outcome so it had to be the right one. Once Kid leaves the story doesn't really have a focus anymore. It's not even clear Serge has an idea of what he's doing... you just sort of wonder around in random direction and voila, after beating up enough dragons you're finally Serge again and can go the Garden of the Gods (or maybe it was Sea of Eden in the English version).

I expected more from CC, though I thought the ending was really good...</div>

 #28139  by Torgo
 Sun May 05, 2002 12:27 am
<div style='font: 9pt Arial; text-align: left; '>You know, now that I think about it, I've never actually purchased an RE game. Every RE I've played (all made so far) was borrowed from a friend.</div>
 #28141  by Don
 Sun May 05, 2002 7:41 am
<div style='font: 12pt ; text-align: left; '>Battle music has not traditionally been Mitsuda's strong point. I haven't been really impressed with his battle music since Chrono Trigger (Magus, Azala, Lavos). Gale is okay but it's kind of blend for a battle music, and likewise the regular boss music isn't very interesting. I didn't like FATE and the Dragon Gods were only okay, and of course the last boss didn't even have music. The only battle music I hear people mentioned in CC is Those Imprisoned by Fate (Miguel, Dario) and that's technically not a battle music.

I think Scars of Time is way overrated (CC Opening), and Radical Dreamers (CC Ending) is way underrated because no one understands what the lyrics mean, and the translation available online is atrocious... well not really, but they don't do the original poetic song justice. I really like the way how Kid recaptures the essence of the game: the story of Serge and herself, not this cosmic game of save the world/dimension ordained by Lucca Ashtear and Sarah Zeal.

I think The Girl Who Stole a Star is one of the best personal themes ever, though I actually preferred its original vesion in RD in C Major over the new vesion in G Major. The G major seems to soften up the song a bit more than the C Major version. At The Shore of Dreams (Another) is one of the top Overworld themes out there, though not necessarily better than any of Chrono Trigger's overworld themes.</div>