The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Before I get into the Metroid frenzy, some new Final Fantasy Tactics Advance info....

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #31648  by Julius Seeker
 Wed Nov 20, 2002 1:33 pm
<div style='font: 12pt ; text-align: left; '>The game will feature over 300 missions, and have over 40 job classes. This is all I know, I don't know if the job classes are combinations of other classes or if they are actual jobs, or if they include monsters, etc... 40 sounds like a lot, but I suppose the last Ogre Battle title had about that many job classes. About the missions, I doubt a player would have to complete all of them, rather I believe it will be a game with multiple paths to take (similar to the last Ogre Battle Title), and multiple plot lines. I suppose all there is to do now is wait and see.</div>

 #31650  by SineSwiper
 Wed Nov 20, 2002 2:32 pm
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>FFT did have quite a few classes, at least 30 or so.</div>

 #31657  by Flip
 Wed Nov 20, 2002 3:03 pm
<div style='font: 12pt "Cooper Black"; text-align: left; '>no way, if you include the special main character guys i still dont think it would top 20... this is off the top of m head though, i could be wrong.</div>

 #31664  by SineSwiper
 Wed Nov 20, 2002 4:40 pm
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>Actually, you're right. There was only one class: the calculator.</div>

 #31665  by Tortolia
 Wed Nov 20, 2002 5:11 pm
<div style='font: 9pt ; text-align: left; '>Yeah, and by that logic, Orlandu was the only character!</div>

 #31666  by SineSwiper
 Wed Nov 20, 2002 5:40 pm
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>Honestly, I don't think I used him that much. He was just too unfair.</div>

 #31667  by Tortolia
 Wed Nov 20, 2002 5:56 pm
<div style='font: 9pt ; text-align: left; '>As opposed to calculators?</div>
 #31668  by Don
 Wed Nov 20, 2002 6:37 pm
<div style='font: 12pt ; text-align: left; '>There are 20 FFT classes, and 59 classes total not counting monsters but counting zodiac beast as unique classes, with some overlaps (e.g. Vormav and Rofel are counted as Divine Knights twice because they actually have different stats).</div>

 #31669  by Manshoon
 Wed Nov 20, 2002 6:45 pm
<div style='font: 14pt "Times New Roman"; text-align: left; '>Calculators required a lot more time to build up, as opposed to learning a few uber skills for Orlandu.</div>

 #31671  by Flip
 Wed Nov 20, 2002 7:47 pm
<div style='font: 12pt "Cooper Black"; text-align: left; '>Yeah the game just got pretty rediculous by the 4th part, which sucked because it rocked with a decent story line/character development.</div>

 #31672  by SineSwiper
 Wed Nov 20, 2002 7:50 pm
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>Yeah, every time my calculators turn came up (who was actually Ramza), I'd spend like 5 minutes just trying to figure out the best formula to hit the right targets.</div>