The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • I think Nintendo has finally lost it's mind....I don't know what to make of this, but I'll be at E3 to find out....

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #36977  by Zeus
 Wed Jan 21, 2004 8:49 pm
<div style='font: 9pt ; text-align: left; '><b>Link:</b> <a href="http://www.gamespot.com/all/news/news_6 ... l">here</a>

I think Nintendo has finally lost it's mind....I don't know what to make of this, but I'll be at E3 to find out....</div>

 #36981  by Tessian
 Wed Jan 21, 2004 8:55 pm
<div style='font: 11pt Dominion; text-align: left; '>haha yeah...2 screens? That should be interesting..</div>

 #36982  by SineSwiper
 Thu Jan 22, 2004 3:38 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Ditto. I awaiting PA's opinion on it.</div>
 #36986  by Julius Seeker
 Thu Jan 22, 2004 8:25 am
<div style='font: 12pt ; text-align: left; '>It has dual processors, one which runs at 133 mhz, and another at 266 mhz (in comparisspn, the PS2 runs at about 300, Dreamcast at about 200, N64 at about 100, and the Gameboy Advance at about 17mhz). They are using a lighting which is supposedly superior to the GBA SP.

Other features

-two 3 inch screens (same size as the GBA SP each)
-the two screens can be used as one large screen
-DS cartridges may contain up to 128 MB of storage space (or one Gigabit, in comparisson, Zelda Ocarina of Time was 32 Mb's)

Originally it was rumoured to be a portable system that would be backwards compatable with SNES and N64 titles (similar to that system released in China recently). No official announcements have come yet as to what is compatable and what is not. It was also said to be able to interact with the hardware of Gamecube's and GBA's successor.</div>

 #36991  by Gentz
 Thu Jan 22, 2004 10:28 am
<div style='font: 11pt arial; text-align: left; '>128meg cartridges? What're the games gonna cost? 80 bucks?</div>

 #36992  by Gentz
 Thu Jan 22, 2004 10:34 am
<div style='font: 11pt arial; text-align: left; '>Is this really necessary?</div>

 #36993  by Julius Seeker
 Thu Jan 22, 2004 1:28 pm
<div style='font: 12pt ; text-align: left; '>They haven't said, but I doubt very much that they will be more than 45. Iwata is very conscious about the success of having competetive pricing.</div>

 #36996  by Kupek
 Thu Jan 22, 2004 5:18 pm
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>Probably not. I don't see it doing well.</div>

 #36997  by Derithian
 Thu Jan 22, 2004 5:45 pm
<div style='font: italic bold 14pt ; text-align: center; '>speaking of which you still hookin me up with that right?</div>

 #36998  by Julius Seeker
 Fri Jan 23, 2004 11:21 am
<div style='font: 12pt ; text-align: left; '>You could say that about anything in entertainment, because none of it is really necessary.</div>

 #36999  by Flip
 Fri Jan 23, 2004 10:25 pm
<div style='font: 12pt "Cooper Black"; text-align: left; '>worst....idea....ever.</div>

 #37000  by afs25
 Sat Jan 24, 2004 7:03 am
<div style='font: ; text-align: left; '>It'll be interesting to find out whether the dual screens will allow innovative/revolutionary gameplay or whether they're there only for the novelty factor</div>

 #37001  by Zeus
 Sat Jan 24, 2004 8:41 am
<div style='font: 9pt ; text-align: left; '>It'll definetely take a lot to convince me that this is gonna be good</div>

 #37002  by Kupek
 Sat Jan 24, 2004 10:05 am
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>Well geez, give the Scientoligists some credit.</div>

 #37003  by Julius Seeker
 Sat Jan 24, 2004 11:42 am
<div style='font: 12pt ; text-align: left; '>I'm just picturing the versatility of multiplayer games in the vein of LoZ: Four Swords.</div>

 #37006  by KluYa
 Sat Jan 24, 2004 5:16 pm
<div style='font: 10pt "Stylus BT"; text-align: left; '><img src="http://cubemedia.ign.com/cube/image/nin ... ounced.jpg">

Here's a picture of the device.</div>

 #37007  by Julius Seeker
 Sat Jan 24, 2004 5:51 pm
<div style='font: 12pt ; text-align: left; '>Hahaha, the device will actually be two screens facing vertically.</div>

 #37010  by Eric
 Sat Jan 24, 2004 9:49 pm
<div style='font: 11pt ; text-align: left; '>I've just started playing some Arcade games online, multiplayer is awesome. :P</div>

 #37019  by Flip
 Sun Jan 25, 2004 10:56 am
<div style='font: 12pt "Cooper Black"; text-align: left; '>lol, these are all pretty funny.</div>

 #37022  by Julius Seeker
 Sun Jan 25, 2004 11:30 am
<div style='font: 12pt ; text-align: left; '>Bah! You know how I feel about online games (except Utopia and sometimes Starcraft). But they may get better on console and handheld, unfortuanetly I think they'll just continue to suck like they do on PC.</div>

 #37024  by Tessian
 Sun Jan 25, 2004 1:02 pm
<div style='font: 11pt Dominion; text-align: left; '>some are hillarious, and some actually look pretty believable</div>

 #37025  by Eric
 Sun Jan 25, 2004 8:50 pm
<div style='font: 11pt ; text-align: left; '>Well try it out, there are emulators for the SNES, Genisis, Gameboy out there that you can play against other people online, including The Four Swords.</div>
 #37030  by SineSwiper
 Mon Jan 26, 2004 12:57 am

 #37031  by SineSwiper
 Mon Jan 26, 2004 12:59 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Yeah, because we all know that a multiplayer FPS automatically sucks on the PC, but Goldeneye with four tiny split-screens is god, right?</div>

 #37032  by SineSwiper
 Mon Jan 26, 2004 1:00 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Well, if it was such a bad idea, Hubbard wouldn't have died rich.</div>

 #37033  by SineSwiper
 Mon Jan 26, 2004 1:02 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Gentz, a GB of RAM is less than 80 bucks nowadays. I think they'll manage.</div>

 #37042  by Julius Seeker
 Mon Jan 26, 2004 2:46 pm
<div style='font: 12pt ; text-align: left; '>5 years ago when Goleneye was still relatively new, of course, that's why it was the most played videogame in North American history. And yeah, online FPS's blow the dark root.</div>

 #37043  by Julius Seeker
 Mon Jan 26, 2004 2:51 pm
<div style='font: 12pt ; text-align: left; '>It just doesn't appeal to me. I think you have to be a certain type of person to enjoy playing the majority of games online, to me it just feels like a big waste of time in the worst way possible.</div>

 #37044  by G-man Joe
 Mon Jan 26, 2004 3:09 pm
<div style='font: 11pt "Fine Hand"; text-align: left; '>Same could be said about all video games, in general. They're all a waste of time.</div>
 #37045  by Julius Seeker
 Mon Jan 26, 2004 4:05 pm
<div style='font: 12pt ; text-align: left; '>For example, someone like Tessian who can play 40-60 hours of a game in a few days, hates humanity, and likes Starwars may enjoy online games, or even shoot up a classroom when they make fun of his trench coat. But I only play about 2-5 hours any week of the year. When I am playing mutliplayer games, I like to have everyone in the same room; I just find that having it online defeats the purpose since you can't really have a real conversation, have a few beers, go out to the bars later, or anything like that. I generally will not play a game unless it is with other people, too boring otherwise.</div>

 #37046  by Eric
 Mon Jan 26, 2004 5:23 pm
<div style='font: 11pt ; text-align: left; '>lol, on that first sentence. But what if you could play GoldenEye online?</div>

 #37050  by Derithian
 Mon Jan 26, 2004 7:00 pm
<div style='font: italic bold 14pt ; text-align: center; '>yeah but you live uder a bridge and eat billy-goats....you don't count</div>

 #37053  by Zeus
 Mon Jan 26, 2004 9:43 pm
<div style='font: 9pt ; text-align: left; '>Online is a committment which is why it'll always be a niche IMO</div>

 #37067  by Julius Seeker
 Tue Jan 27, 2004 12:24 am
<div style='font: 12pt ; text-align: left; '>Umm, you're on crack.</div>

 #37076  by Kupek
 Tue Jan 27, 2004 10:42 am
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>BWAHAHAHAHAHAHA!</div>

 #37077  by Kupek
 Tue Jan 27, 2004 10:43 am
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>People in general, not him specifically.</div>

 #37078  by Gentz
 Tue Jan 27, 2004 10:48 am
<div style='font: 11pt arial; text-align: left; '>That one with the view of Nintendo stock value is TOO good : )</div>

 #37079  by Kupek
 Tue Jan 27, 2004 10:48 am
<div style='font: 10pt verdana; text-align: left; padding: 0% 10% 0% 10%; '>Okay, think it through. You can't use RAM as permanent storage. Not to mention that they don't just take PC parts and stick them in cartridges.</div>

 #37094  by SineSwiper
 Wed Jan 28, 2004 7:53 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Of course, but permanent storage (ROM) is easier to make than RAM. All they need is a 128MB ROM chip and maybe 2MB of CMOS.</div>

 #37096  by SineSwiper
 Wed Jan 28, 2004 7:57 am
<div style='font: 10pt "EngraversGothic BT", "Copperplate Gothic Light", "Century Gothic"; text-align: left; '>Why? I never really heard an answer for this?</div>

 #37098  by Ganath
 Wed Jan 28, 2004 8:20 am
<div style='font: 9pt ; text-align: left; '>But you're missing the real point Sine, if they just stuck some PC parts into a cartridge, they couldn't call it their own special proprietary technology and charge you extra for it.</div>

 #37137  by Gentz
 Thu Jan 29, 2004 10:31 pm
<div style='font: 11pt arial; text-align: left; '>Well, of course not, but even a gaming CONTEXT this seems kinda pointless.</div>