<div style='font: 12pt ; text-align: left; '>Some random things I've found about WoW after playing:
Adding more people makes an encounter harder.
Getting healed is a privilege, not a right. Some healers expect you to use potions to cover for yourself.
Always have the lowest level member pull to ensure getting as big a pull as possible.
Most dungeons appear to be designed to be finishable on one lifebar (at least every encounter) due to the above 3 factors.
When in doubt, run around in a circle to confuse the enemies. Of course the tank in the group has no problem keeping up with your erratic movement since the computer always can, why shouldn't a human be able to do it?</div>
Adding more people makes an encounter harder.
Getting healed is a privilege, not a right. Some healers expect you to use potions to cover for yourself.
Always have the lowest level member pull to ensure getting as big a pull as possible.
Most dungeons appear to be designed to be finishable on one lifebar (at least every encounter) due to the above 3 factors.
When in doubt, run around in a circle to confuse the enemies. Of course the tank in the group has no problem keeping up with your erratic movement since the computer always can, why shouldn't a human be able to do it?</div>