<div style='font: 10pt Arial; text-align: left; '>Back in the mid-late nineties, Capcom placed Geroge Romero in charge of writing and directing a film adaptation of the Resident Evil games. The move acknowledged the games' massive debt to Romero's famous zombie film trilogy, and was generally hailed by horror fans as a potentially daring departure from the norm of safe, inoffensive and generally boring videogame-adapted films. For his part, Romero promised a film that respected the spirit of the games, despite admitting that he'd never played them (though he claimed to watching someone else play through the first game in its entirety), and hinted that there would be two versions of the movie: an R-rated one for the theaters, and an NC-17 director's cut with loads of gore, violence, and everything else generally expected of a movie that posits cannibalism as its predominant theme.
But as time passed with little word of what was going on with the Romero version, Capcom suddenly announced that Romero had been dropped from the project. Not many quite know what happened, but the stated reason for the firing was Capcom's belief that the project deviated from what they wanted to see in a Resident Evil movie, that Romero's script wasn't any good, and that he was taking too many liberties; "he had zombies wearing sunglasses" claimed one Capcom official. The project floated in limbo until, for whatever reasons, Capcom decided to hand the reins over to Paul Anderson. The rest is history.
Not much remains of the Romero-Capcom legacy save a first draft of a script and several accounts of "what happened" from various sources. You can find those on the Internet without too much trouble, so I'll save myself the burden of recounting them here.</div>