I don't think the reviewers make this claim. A 10/10 doesn't mean the game is "perfect" - as in, impossible to improve upon - just that it represents the best of what's out right now.Don Wang wrote:Perfect scores are inherently bogus. If they are to mean a game is absolutely perfect ...
Frankly, I think that using a number scoring system to rate games is broken. What does a 5/10 represent? Is that an "average" score, or a really low score? I've seen magazines and news sites try to get across that when they rate a game as 5/10, it's an average game. But I doubt that the people who review the games are so impartial that they don't inflate the scores a little bit - 5/10 just doesn't <i>seem</i> average.
If we're going to talk reasonabley about the relative quality of games, I think the best system to use is the grading system most of us are familiar with: A, B, C, D, F. We all know what they mean, so there's no need to further explain them. A is for the best games, for whatever reason. B is for games that are good, but have enough faults that the A games are noticabley better. C games are average, for whatever reason. D games can see mediocrity but have some failing severe enough to prevent them from achieving it, and an F game has little or no redeeming value. This gets around the silliness of giving a game a 93.5% or a 7.5- what does it even mean to be so precise with something so subjective?
I realize that we can achieve the same result with any scale that has five values, but we already know what A, B, C, D and F mean in terms of quality.