Well Don, you know my opinion on Final Fantasy 8. I absolutely love the game =)
The setting, industrialized society; I really find that to be interesting. The production value put into the towns and other settings was excellent, I wonder if any other RPG has seen that kind of effort put forth. The Garden's, the way the nameless characters wander the towns at random; it gives the game a really nice feel. I find the setting to be my favourite of any RPG I have ever played. I also really liked the settings in Skies of Arcadia and Chrono Trigger as well, those would be my next favourites: maybe Xenogears as well, Shevat, Solaris, Aveh, Kislev were all very cool settings.
For the characters; I didn't mind the orphanage scene. Liberi Fatali is latin for Fated Children, that is the title song of the game. It's not like it was a coincidence that they all came together in the end either, they were put there by other forces (Cid for example). It is similar to how Fei and Elly's paths were forced together by other forces (in Solaris). I also do not find that it makes the characters the same either; as many have tried to argue. It is quite obvious the characters are vastly different, more so than characters in most RPG's; to say that Zell, Squall, and Irvine, for example, are similar characters is quite ridiculous.
Still on the characters. I have always found that Squall and Laguna contrast each other quite well. I also really enjoyed the roles played by side characters such as Raine, Ellone, and Julia. I really enjoyed the whole story between Julia and Laguna and how it tied into his life and parallelled into Squall and Rinoa's relationship. I liked Squall's character, he was an asshole, true, but I liked his character all the same. I wish I could see qhat Squall would be like during a midlife crisis.
On the gameplay aspect, there are places where it can be improved; mainly a person who knows the game well will know how to become very powerful early on without much effort. This probably won't be a problem for first time players though, the problem that some people have is that they don't seem to EVER learn that drawing magic is NOT effective at all in the game; it is much easier to refine collected and bought items. I feel that this should be written somewhere in big red flashing letters, because of so many people who never seem to learn.
On the positive side: stat development is tied into the GF's (the Espers of Final Fantasy
and I always liked that. The GF's could be mixed and matched among any character, there was never any reason to worry about not leveling up any character enough, or investing too much into one stat and not others. I always liked the AP system, ever since I played Final Fantasy Tactics.
Of the event sequences that happened throughout the game. I loved all of them. I generally find that the only aspect I seem to focus on in games lately is how much fun I have with them. Final Fantasy 8 is one of the very select few games I have ever played which goes beyond that. There are moments in the game where I was really moved, especially in the ending. The most moving scene for me in any game is seeing Laguna standing before the grave of Julia. I felt it was so excellently done.
Now the music, I have been posting links to MP3's for a while. I absolutely love the orchestrated style music. The piano tracks were all excellent. I don't think I can think of any game where the music fits into the settings with such excellence. Uematsu commented in his retirement from Square speech that he felt his best work was done within Final Fantasy 8, his favourite moment in a game is the very final moment of Final Fantasy 8 (which is always a favourite spot for me as well).
I won't speak much on the story other than the fact that I feel it is the best done story of any RPG currently on the market. There are so many complexities and hidden extra jewels within the plot that make me wanting to come back and re-experience, and maybe look for more. It is a quality that is unlike any other RPG that I can think of. I really feel that the writing by Nojima in this game is an absolute stroke of genius. Nojima, like Uematsu, has also said that Final Fantasy 8 is his favourite =)
Lastly, the production value of the game still manages to impress me. Chrono Trigger is the only other Square game that I can really say that about. The backgrounds, the videos, everything about it just still manages to impress me. I would like to say the same thing about FF10, but it still has an unpolished feeling to it; though some parts like the beginning, early Zanarkand, and other places (such as the lake scene) really impressed me. Final Fantasy 8, on the otherhand, is a game that impressed me from start to finish. It's the only 30+ hour RPG (besides Skies of Arcadia; Skies of Arcadia mainly because it was the only decent next-gen RPG for like 2 years, until FF10 came out) that I have played more than 3 times; and I think I have played it 6 times.
Either way, I think I will likely end up playing it again before the year is done. It seems to be an anual thing for me now, I have played it every year since its release. Similar to how I almost seem to read Lord of the Rings and the Silmarillion every year or two.