Of course exploits are used, but it's not like those ROM runs where it's done frame by frame
You mean this one at 16:27? What do you mean ROM runs frame by frame? It's not like they edit each frame or anything. They just use save states to fix their mistakes or things that take too long.Eric wrote:Of course exploits are used, but it's not like those ROM runs where it's done frame by frame :)
Not in mine =)Zeus wrote:64 was actually better IMOKupek wrote:Thanks, that was a lot of fun to watch. It makes me want to get Super Mario Sunshine.
He just means the difference between tool assisted (using save states to correct mistakes) and an unassisted play.SineSwiper wrote:You mean this one at 16:27? What do you mean ROM runs frame by frame? It's not like they edit each frame or anything. They just use save states to fix their mistakes or things that take too long.
They are likely the same video. Don't think that it's a coincedence that they are both 16 minutes.Kupek wrote:He just means the difference between tool assisted (using save states to correct mistakes) and an unassisted play.
True, but I don't see how this is any different than using exploits in the game to cut down the time. It doesn't really matter if you spent hundreds of hours trying to perfect a non-assisted run, or several hours trying to perfect an assisted run. It all looks the same, and you can't prove that it isn't assisted. I'm not going to bow down to the former just because he wasted a good part of his life trying to make some video for a VG. You can be really good at any VG if you play it long enough.Don Wang wrote:The SMB3 one was slowed down to the frame by frame level because you simply can't anything flowing so smoothly otherwise even with save states. This is also why they can do things like stomp on an enemy and then tail hit it for double points because it's slowed down to the point where you can react. If you're just trying to play at normal speed, I daresay you won't have enough of the stomp + tail hits that are done in the game in 3 years let alone beating the game.
A good example would be to see one of the Megaman 2 ROM runs where the guy took off half of Wily's lifebar in one pass, which would a button hitting speed that's not humanely possible.