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PostPosted:Sun Aug 26, 2007 8:20 am
by SineSwiper
Zeus wrote:Give Metroid an honest shot next week. See if that comes close to the keyboard/mouse
I've played both Metroids on the GameCube. Loved both games. However, the game mostly makes up for the control set by putting in a lot of auto-aiming. I can't imagine a game like Halo putting in auto-aiming. The whole gaming community would be calling that cheating.

Or does Halo really do implement auto-aiming?

PostPosted:Sun Aug 26, 2007 10:26 am
by Zeus
SineSwiper wrote:
Zeus wrote:Give Metroid an honest shot next week. See if that comes close to the keyboard/mouse
I've played both Metroids on the GameCube. Loved both games. However, the game mostly makes up for the control set by putting in a lot of auto-aiming. I can't imagine a game like Halo putting in auto-aiming. The whole gaming community would be calling that cheating.

Or does Halo really do implement auto-aiming?
Don't forget, Metroid 3 will be using the Wiimote aim/Nunchuck move combo. Much closer to keyboard/mouse than a controller.

I don't think Halo had auto aiming. Metroid isn't a FPS and they designed it to not be a hassle to play. I prefer it that way for a game which does not have hectic, twitching combat at its core