The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • MMORPG subscription numbers

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #145929  by Don
 Wed Apr 21, 2010 7:55 pm
Is there any information for this that is actually publicly available? As far as I can tell no company is obliged to tell you their numbers, which means numbers released in press release are good for upper bounds but you'd have no idea what the lower bound is. If WoW only has 1 million subs left I see no reason why they'd ever want you to know this.

It seems to me even sites that are cited as reliable resources does nothing more than just take the amount of hours people are putting into each game and then extrapolate that to total. While it's better than nothing it's not really much better than 'my roommate's cousin who works at Blizzard told me about it.' You'd think publicly trading company should have to report their numbers since as a shareholder it can definitely matter a lot on your decision to invest in Activision/Blizzard if you know that WoW lost half of its population, but I just never heard of such information being available. I guess it doesn't really affect your enjoyment of the game, but it's pretty strange to talk about competing games without having any clue how many people are also playing.
 #145932  by Eric
 Wed Apr 21, 2010 8:10 pm
No, and I have looked.

Basically if they don't release the numbers you don't know.

Usually the # of servers is a good indication of a game's health/subscriber base.
 #145935  by Don
 Wed Apr 21, 2010 8:46 pm
Well, the fan based census tools are surprisingly good, but it's still just a guess, but it's at least an educated guess.