The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Played Terranigma again...

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #25890  by Don
 Tue Sep 25, 2001 7:30 am
<div style='font: 12pt ; text-align: left; '>This game always manages to impress me even though it's 2 generations removed from the current genre. The gorgeous 2D is still not easily surpassed with today's technology (it's one thing to pump out more polygons, but to make something look nice, that's another). The music is on par with the best RPG out there, and the plot always pulls me in even though I already know what's going to happen.

And after playing a fourth time I realized how little we actually know about the story. Who is Royd's 'closest friend' that he speaks of? What is it that Princess Elle must do to protect this world? What is the meaning of Astarica in the grand scheme of things? Does it foreshadow that the Light alone is not enough to protect this world? Whatever happened to Royd and Fyda after the last battle? What about Meilin and Perel? Ark? Whatever happened to Dark Elle? Of course, some of it seems to stem from the fact that the developer wasn't able to actually figure anything out, but I find this game to have a lot of subtle points and a lot of interesting little things you can do. I remember when I finally found Chika in the Gobi desert it feels like a real accomplishment, even though the reward is one lousy Magirock. I think this has to do with the game's design. It is really not combat oriented. Dragoon Castle, perhaps one of the most action filled pack of the game (and I'm not talking about dodging the stupid guards!), does not even let you use your weapon in the whole time! The dialogue is simple and perhaps even a little goofy, but I think it captures Meilin's bratty and yet kind heart, or Fyda's loyalty, or Perel being, well, Perel, and of course, Royd, who I think is one of the best supporting characters even though he rarely speaks.

I'd really like to see Enix make a sequel of this, but then again, I've a feeling they'd just screw up. It's one of the few RPG that manages to surprise me, and yet everything make sense at the end. Sure, a lot of RPG can surprise me with their plot, but we're talking about stuff like "It turns out Yuna is actually Tida's sister!" kind of surprise (which, by the way, isn't true) which you really have no way of knowing ahead of time. I really love the presentation of the plot twists. The clues are there, and you know something is wrong, but you don't really know what's going on until you've awaken Beruga, and it's not until the last chapter when you finally figured out Ark's true mission...</div>

 #25891  by Torgo
 Tue Sep 25, 2001 7:40 am
<div style='font: 9pt Arial; text-align: left; '>Just started playing it for the first time meself. I finished the first 5 Towers and was impressed, especially with the music.</div>

 #25892  by Eric
 Tue Sep 25, 2001 9:08 am
<div style='font: 11pt ; text-align: left; '>Terranigma is the only game I ever got the soundtrack for. The music IS that good.</div>

 #25893  by Eric
 Tue Sep 25, 2001 9:08 am
<div style='font: 11pt ; text-align: left; '>Soul Blazer, Illusion of Gaia, and Terranigma were all pretty good games, I'd hate to see them put it on a next generation system and screw it up, like Contra or Castlevania.</div>

 #25894  by Gone to Shakers
 Tue Sep 25, 2001 10:02 am
<div style='font: 9pt ; text-align: left; '>????? Contra and Castlevania are Konami games, Terranigma, Soul Blazer, and Illusion of Gaia were made by ENIX</div>

 #25895  by Torgo
 Tue Sep 25, 2001 3:54 pm
<div style='font: 9pt Arial; text-align: left; '>Crap, it's out of print. Off to eBay, i guess...</div>

 #25897  by Eric
 Tue Sep 25, 2001 9:05 pm
<div style='font: 11pt ; text-align: left; '>I was making a comparison you dolt. :)</div>

 #25901  by Gone to Shakers
 Wed Sep 26, 2001 1:25 am
<div style='font: 9pt ; text-align: left; '>Comparrisons based on what? The fact that Konami mostly sucks now?</div>

 #25903  by Eric
 Wed Sep 26, 2001 1:43 am
<div style='font: 11pt ; text-align: left; '>Heracy! You dare talk about Konami!!!!</div>

 #25904  by Torgo
 Wed Sep 26, 2001 3:12 am
<div style='font: 9pt Arial; text-align: left; '>Yeah! Why can't they be like that other company who makes DDR, or Silent Hill 2...</div>

 #25905  by Drew S.
 Wed Sep 26, 2001 3:40 am
<div style='font: 12pt ; text-align: left; '>...or the Metal Gear Solid franchise....</div>

 #25906  by Crono
 Wed Sep 26, 2001 5:00 am
<div style='font: 12pt Arial; text-align: left; '>[sarcasm] Oh yeah, who ever bought those obscure titles like Metal Gear Solid, Symphony of the Night, Silent Hill, and the countless music and sports games from Japan? [/sarcasm]</div>

 #25907  by Crono
 Wed Sep 26, 2001 5:02 am
<div style='font: 12pt Arial; text-align: left; '>Oh god yes. It'd be terrific to see a 2D sequel to that series/genre that was published by Enix. Soul Blazer is still a game on my top twenty of alltime list.</div>

 #25909  by G-man Joe
 Wed Sep 26, 2001 8:31 am
<div style='font: 11pt "comic sans MS"; text-align: left; '>Oh yes.....you're Seeker! That explains it! =8^)</div>
 #25910  by Gone to Shakers
 Wed Sep 26, 2001 9:43 am
<div style='font: 9pt ; text-align: left; '>You CAN'T argue with that!</div>

 #25912  by G-man Joe
 Wed Sep 26, 2001 1:59 pm
<div style='font: 11pt "comic sans MS"; text-align: left; '>Now you back peddle. =8^)</div>

 #25913  by Eric
 Wed Sep 26, 2001 3:26 pm
<div style='font: 11pt ; text-align: left; '>Doesn't he do it so gracefully? :)</div>

 #25921  by Gone to Shakers
 Thu Sep 27, 2001 1:27 am
<div style='font: 9pt ; text-align: left; '>Just SOul Blazer? =P Every game in that series is in my top 20 =)</div>

 #25924  by G-man Joe
 Thu Sep 27, 2001 10:18 am
<div style='font: 11pt "comic sans MS"; text-align: left; '>Like a midget on a unicycle.</div>

 #25999  by Gone to Shakers
 Thu Oct 04, 2001 2:28 am
<div style='font: 9pt ; text-align: left; '>I'm about to kick you in the midget if you don't shut-up!</div>

 #26000  by SineSwiper
 Thu Oct 04, 2001 7:37 am
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light"; text-align: left; '>Ummmmm...I guess in your narrow vision of the 3D gaming world, yes, Konami sucks. In my vision of RPGs, 2D games, and VG music, Konami is one of the best developers in the world.</div>