<div style='font: 12pt ; text-align: left; '>I thought it was because I was getting older, but in reality I don't think that's the case. It kind of struck me when I picked up the game Starfox for N64 and popped it in and played it for the first time in a while. I honestly can't say I have had this much fun with any current generation game, I mean, you have Halo, Metroid Prime, Vice City, and you know they're all good games, amazing games, and very well polished games, but none of them are as fun as Starfox 64! (well, for me at least). It doesn't stop there, FF8, Xenogears, FFT, no new RPG is more than those ones were.
I don't think this is something that came along with next generation consoles either, FF9, and Perfect Dark, 2 huge games which obviously had a lot of work put into them, but I don't find either of those games very fun. I mean, I have fun with them, but not a blast like I do with other games; I had blast with FF8 and FFT earlier this summer, I had a blast with Goldeneye (when I played earlier) and today with Starfox. I knew I liked Majora's Mask and Ocarina of Time better than Wind Waker, and I just kind of blew it off as something unique to the Zelda series, that they blew all their creativity in those two games. It seems to be a trend in the Industry in general though. Those ealier games obviously do not have the production values of games like Xenosaga, FF10, Metroid Prime, Vice City, Resident Evil remake, (I could even throw in Rogue Leader if I really wanted to make a point); but yet they come off being much more fun. I'm having more fun playing old NES games on Emulator than I am with current generation games.
Now, as far as I'm concerned, I think that games are in fact becoming worse. The reason? I believe companies are focusing too much on marketing and not enough on what makes games fun. Complexity, wicked graphics, and long length = sales. Complexity, wicked graphics, and long length do NOT = fun. Fun doesn't necessarilly = sales. Fun = what people like me want in their videogames. So what exactly am I going to do about it? I've decided that on console that I will buy only 3 more games this generation, Zelda Ocarina of Time II (or whatever they call it), Final Fantasy 12 (yes, they finally officially got rid of the stupid Roman numerals), and Xenosaga Episode 2. That's all, I already have a library of games this generation that can only be described as vast; and likely I will hardly play any of them ever again. This generation, in my opinion, was the worst generation of videogames in terms of fun factor.
Sega and Nintendo and what they should do; Why don't they make deals with as many companies as possible to bring back as many old games as possible to the new handheld system? Sega and Nintendo have thousands of games that they could work from, if they put their older gamees on DS disk and sell them for 20 USD each (they can, very little development cost), they could make a fortune. It would be what Sega needs to get off their ass, it would also bring much business to the handheld market. Especially if they market the games right. I know if they did that, then I wouldn't even look at the console market much anymore, personally. I think the classic NES remakes were a great idea, and they obviously have a market, NES games 20 years later are selling millions of copies, in Japan there are NES games up in the annual top 10 best selling games list. As someone who plays videogames, this is what I want to see, and this is something that I would rather spend my hundreds of dollars on than the current consoles. Right now the handheld market is good, but in my opinion it could use more games, especially remakes. I really can't wait to get my hands on protable Earthbound, it's my most anticipated game currently (if it ever gets here). For Chrono Trigger and Earthbound on DS or GBASP, I would pay $200 a piece, which is roughly the price of 6-8 next generation games in Canada.</div>
I don't think this is something that came along with next generation consoles either, FF9, and Perfect Dark, 2 huge games which obviously had a lot of work put into them, but I don't find either of those games very fun. I mean, I have fun with them, but not a blast like I do with other games; I had blast with FF8 and FFT earlier this summer, I had a blast with Goldeneye (when I played earlier) and today with Starfox. I knew I liked Majora's Mask and Ocarina of Time better than Wind Waker, and I just kind of blew it off as something unique to the Zelda series, that they blew all their creativity in those two games. It seems to be a trend in the Industry in general though. Those ealier games obviously do not have the production values of games like Xenosaga, FF10, Metroid Prime, Vice City, Resident Evil remake, (I could even throw in Rogue Leader if I really wanted to make a point); but yet they come off being much more fun. I'm having more fun playing old NES games on Emulator than I am with current generation games.
Now, as far as I'm concerned, I think that games are in fact becoming worse. The reason? I believe companies are focusing too much on marketing and not enough on what makes games fun. Complexity, wicked graphics, and long length = sales. Complexity, wicked graphics, and long length do NOT = fun. Fun doesn't necessarilly = sales. Fun = what people like me want in their videogames. So what exactly am I going to do about it? I've decided that on console that I will buy only 3 more games this generation, Zelda Ocarina of Time II (or whatever they call it), Final Fantasy 12 (yes, they finally officially got rid of the stupid Roman numerals), and Xenosaga Episode 2. That's all, I already have a library of games this generation that can only be described as vast; and likely I will hardly play any of them ever again. This generation, in my opinion, was the worst generation of videogames in terms of fun factor.
Sega and Nintendo and what they should do; Why don't they make deals with as many companies as possible to bring back as many old games as possible to the new handheld system? Sega and Nintendo have thousands of games that they could work from, if they put their older gamees on DS disk and sell them for 20 USD each (they can, very little development cost), they could make a fortune. It would be what Sega needs to get off their ass, it would also bring much business to the handheld market. Especially if they market the games right. I know if they did that, then I wouldn't even look at the console market much anymore, personally. I think the classic NES remakes were a great idea, and they obviously have a market, NES games 20 years later are selling millions of copies, in Japan there are NES games up in the annual top 10 best selling games list. As someone who plays videogames, this is what I want to see, and this is something that I would rather spend my hundreds of dollars on than the current consoles. Right now the handheld market is good, but in my opinion it could use more games, especially remakes. I really can't wait to get my hands on protable Earthbound, it's my most anticipated game currently (if it ever gets here). For Chrono Trigger and Earthbound on DS or GBASP, I would pay $200 a piece, which is roughly the price of 6-8 next generation games in Canada.</div>
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