The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • When are we gonna get that Final Fantasy(or any other RPG for that matter) where characters do hella more between attacks instead of standing in one spot, attacking from that one spot, and then returning to the same spot.

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #22983  by Eric
 Wed Apr 04, 2001 2:30 am
<div style='font: 11pt Modern; text-align: left; '>When are we gonna get that Final Fantasy(or any other RPG for that matter) where characters do hella more between attacks instead of standing in one spot, attacking from that one spot, and then returning to the same spot.</div>

 #22985  by Torgo
 Wed Apr 04, 2001 7:04 am
<div style='font: 9pt Arial, Modern; text-align: left; '>Well, Skies of Arcadia has the characters move around the battlefield and attack the enemies while waiting for their turn. Now if they only did some damage...</div>

 #22986  by Eric
 Wed Apr 04, 2001 8:14 am
<div style='font: 11pt Modern; text-align: left; '>It's cute, but ultimately lame. I want to see some serious movement agility, backflips, jumping around whatever. :P</div>

 #22987  by G-man Joe
 Wed Apr 04, 2001 8:25 am
<div style='font: 11pt "comic sans MS", Modern; text-align: left; '>Like college cheerleaders!!!</div>

 #23009  by Eric
 Wed Apr 04, 2001 6:29 pm
<div style='font: 11pt Modern; text-align: left; '>Well would YOU have a problem with that? :P)</div>

 #23022  by Gilder
 Wed Apr 04, 2001 9:11 pm
<div style='font: 12pt Modern; text-align: left; '>Zelda came out 2 years ago</div>

 #23023  by Derithian
 Wed Apr 04, 2001 9:45 pm
<div style='font: italic bold 14pt Modern; text-align: left; '>I've never cared.....I've probably will never care....Crono Trigger almost did it......</div>
 #23025  by Pete Wisdom
 Wed Apr 04, 2001 11:43 pm
<div style='font: 12pt Garamond, Modern; text-align: left; '>...it'd either all be for eye candy, or be way too complicated for team battles. Beyond a single player action system, or online team battle, I don't think there's a solution to make a truly dynamic single player team battle RPG. At least not with a menu system like in a Final Fantasy game...a Vagrant Story type system might work but switching between characters just to move one out of harms way could get extremely confusing and not be fun. The reason the system hasn't really changed or moved to real-time is because it works, and there really is no way to change it in a major fashion and not have it be a big mess...if someone has a solution, I'd love to hear it...Baldur's Gate is close, but it's still basically the same...it'd be even harder on a console with no hotkeys...it'd mean extreme simplification or mass confusion...I like things the way they are...if I didn't I'd have given up long before this...</div>