I was there on that fateful day, were you?
Llook at the dual-layered control panel this guy's got. That's what makes it so neat. I may replace the flight stick with a steering wheel though, it depends on what games will be coming on the Mame emulation.Seraphina wrote:Hehe thats been on our project list for a while.
I think it's possible to have MAME change up the buttons and stick controls for different games. For example, for something like Robotron, you might favor using four of the buttons for the firing, or just use the 2nd player stick for the other control.Zeus wrote:The difficult part will be getting in enough control schemes to play everything. The controls only need 6 buttons for 1 and 2 and 4 for 3 and 4 (for the 4-player games). The guns you can just use one gun for everything (although you will need a petal for Time Crisis). The trackball should be good for a lot as well and could double for Arkanoid. But what about stuff like Robotron or Smash TV? You need two sticks so can you program it so one person uses the sticks from 1 and 2 and the other from 3 and 4? And don't even get me started on racing games. I'm debating some sort of a modular portion (thinking of it for the outside 2 players anyways to make it easier to move around) but that's starting to get quite complicated.
KISS the control board. Keep it simple (stupid). There is soooo much planning.Seraphina wrote: Mully on here has built his own control panel so far, he's planning on building the rest. I think he's going with just a pedestal so he can use it in front of a television instead of a standing arcade.
It's Robotron, no such thing as buttons. You NEED the stick. What I have to do is fiddle with MAME to figure out what I can and cannot do with it before I determine how I want to build my control panel.SineSwiper wrote:I think it's possible to have MAME change up the buttons and stick controls for different games. For example, for something like Robotron, you might favor using four of the buttons for the firing, or just use the 2nd player stick for the other control.
Yeah, that and the games that require the 4-way are really old. It's basically the same story as the spinner: are you really going to play those games? They do sell joysticks that are easy to flip from 4-way to 8-way, by pushing the joystick inward and twisting it.Mully wrote:I found, to my tastes at least, on the 4-way controller, the 8-way controller works just as good as the 4-way setup. It just feels different, like your controlling is restricted with a 4-way. You'd have to try it to know what I am talking about. But for the novel factor, it does take you back (you just have to plan room for it a sing 4-way that's out of the way but also near buttons).
I agree with the spinner and steering wheel, but the fun in building a cabinet is to have some friends over and play 4-player games! TMNT, The Simpsons, AvP, X-Men. (Of course, X-Men supports six players, but that might be a bit much.)Mully wrote:I thought about a spinner, but don't think there are enough games I would play to support buying a spinner. Also true with a 4 player cab...and besides they are HUGE and HEAVY!!!! Not fitting in with my current, or for that matter ever, floor plan in my house. Steering wheel is out of the question, they make cab's look wretched (IMO).
I could see it easily working with an LCD monitor right there on the back part of the pedestal. You wouldn't need the full cabinet, but it would include everything you needed.Mully wrote:Like Seraphina, I'm going for a pedestal only, meaning it's like a showcase cabinet without the big monitor, in means of storage and portability (i can take it places if need be). Also, I figured a way to make the control panel detachable from the bottom pedestal so the control panel can have a table-top design, easier for maintenance and portability. The innards of the pedestal hold the PC with mame software. and the bottom back on the pedestal has all the power and monitor outputs.
I added it for consistency. There may be times when you want to use the other sticks for different games. Also, an arcade cabinet is not limited to MAME. You can put all of your emulation software on the cabinet.Zeus wrote:If I'm not mistaken, the 4-player games only require 4 buttons each. So players #3 and #4 only need 4 buttons, not 6.
This may be a problem. Gun game controls were designed for the "tube" screen...using a LCD may be a problem, may not be. Look into that before you get your hopes up.Zeus wrote: Using an LCD may be more expensive but it'll make it MUCH smaller
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The guns are a requirement as well for me.
I've seen people use plain-old PC speakers gutted and set into the speaker position in the cabinets. This should be that big of a deal.Zeus wrote: The speakers are actually one of the biggest issues that I can see in terms of design and setup.
Yeah, that's MDF. For all those reasons you listed there. At one time I was going to do MDF with a wood overlay to get that "furniture" look. My wife isn't into the whole 90's arcade panel look.Zeus wrote: Question I have for you: did you use MDF or plywood? Looks like MDF to me. I'm leaning in that direction. Even though it's heavier, it's sturdier and looks prettier so less finish work issues.
You know, I have thought about having a hidden USB input on mine, so I can daisy chain an extra control panel for some four player action...but as I sat alone, playing Burger Time, my dreams vanished. LOL.SineSwiper wrote: ...but the fun in building a cabinet is to have some friends over and play 4-player games! TMNT, The Simpsons, AvP, X-Men. (Of course, X-Men supports six players, but that might be a bit much.)
So, you compare a couple of RPGs on the console to arcades games on the, ummm, arcade? Way to build a strawman!Zeus wrote:So more than 7 is only for PSX and N64? Then I'll only go with 6. I'm not into emulating the home systems on the thing, I'm going for an arcade machine. I don't want to be standing up there playing Xenogears or Super Mario 64, I want to be playing Bubble Bobble, Arkanoid, Tetris, or Pac-Man
See, you're quoting RPGs again. Sure, I was talking about Secret of Mana earlier, but that's because it's a great multiplayer game. Again, there are still plenty of games available for console (and it doesn't have to be N64 or PSX) that are arcade style and fun to pick up and play.Zeus wrote:Sine, I'm willing not to have the N64 or PSX games on there. There's only a few I'd want to play standing up in front of a control panel. The arcade is made for quick pick-up-and-play games not for stuff to sit there and play forever (like RPGs).
Name me 10 games from each N64 and PSX that were not arcade ports that you would want to play like that and I'll reconsider itSineSwiper wrote:See, you're quoting RPGs again. Sure, I was talking about Secret of Mana earlier, but that's because it's a great multiplayer game. Again, there are still plenty of games available for console (and it doesn't have to be N64 or PSX) that are arcade style and fun to pick up and play.Zeus wrote:Sine, I'm willing not to have the N64 or PSX games on there. There's only a few I'd want to play standing up in front of a control panel. The arcade is made for quick pick-up-and-play games not for stuff to sit there and play forever (like RPGs).
Besides, if you already have the controls and PC, why not load those in?
Well, first, I'm not going to limit myself to just those two consoles, because I said you didn't have to do that.Zeus wrote:Name me 10 games from each N64 and PSX that were not arcade ports that you would want to play like that and I'll reconsider it
These named above were originally a port FROM arcades or developed in arcade in tandem with console...I believe.SineSwiper wrote: There's all sorts of puzzle games that were never on the arcade (Dr. Mario). RC Pro Am, Bubble Bobble, ... Battletoads, Gradius, Double Dragon
Sorry, it's hard to remember which ones were on the arcade, and which ones were console only. Of course, with the waning popularity of arcades, more and more console games are console only, including the ones that would work well in the arcade.Mully wrote:These named above were originally a port FROM arcades or developed in arcade in tandem with console...I believe.
That's kind of where I stand. It's not only nostalgic, it's an experience of the arcade that's the draw. Do I want to play a game like Gran Turismo - a game I adored and played the ever-loving shit out of when it came out- standing up at an arcade? Not at all. The game has to be a quick, pick-up-and-play game not a long, drawn-out game. I was using RPGs as my example but FPSs (they don't really exist in arcades for a reason), adventure games, survival horror, and a bunch of other genres that I may love and play on my consoles just ain't somethin' that I would ever consider for an arcade machine.Mully wrote:I think the more stuff you want to to do, the uglier the cabinet gets and the more $$$ too. Someone was correct in saying most four player arcade games only require 4 buttons, why have extra button? I guess you can play Golden Eye (which sounds fun on an arcade), but control styles for that game can take full advantage of a N64 controller, about 9 buttons.
The best cabinets in my opinion are the ones that had a plan. Like only 90's or earlier games, or only "Classic" games like Pac Man, and Dig Dug, and Burger time. It sucks to limit yourself, but your plan and layout will be much nicer on a smaller scale. It's cool to have glowing buttons, but I can not remember ever playing one that had that.
I'm also a purist: only arcade games that were actually ported or developed into arcade games. I have all the old consoles with the games I like, I remember playing them on TV, not an arcade. That's the draw, well at least for me, reliving the quarter-eating days.
Thats weak. I'd call him and hurry it up.SineSwiper wrote:Got the controller card and buttons/controls. Still waiting on the actual woodwork to get started. Order is still in "processing". I guess the guy has a lot of orders and I think it's just a small in-house operation.
Hey, still offering my help if you need it. would love to see some progress on it.SineSwiper wrote:Control Panel ended up being one of the other boxes. Oh well.
I screwed in all of the buttons and installed one joystick. The joysticks are a pain in the ass, and I ended up using different screws anyway.
A few things about the buttons. One, I ordered the standard Ultimate Pushbuttons and the 1-4 Player Start buttons. It seems like the start buttons feel better than the pushbuttons. The pushbuttons have less depth and they are mostly flat, while the player starts have that curved indentation. However, I can't find any other pushbuttons on Happ's site. Looks like there are concave and convex type buttons. Happ sells them, but they aren't LABELED as concave and convex.
Two, the button spacing seems like it's just a hair too wide. It might be nothing. I'll have to test things out with a few games of Street Fighter or something after it's put together.
Yes. I got a blue trackball, which ended up being the cheapest one they had. Different colors are more expensive (like red and black). Get the one with the USB connection as a mouse.Zeus wrote:- the trackball and spinners, are they really $100+ for decent ones?
Haven't research this yet.Zeus wrote:- I REALLY want guns added to my system. Have you found any decent ones at decent prices?
You need a IPAC or KeyWiz. Because I have so many buttons on mine, I'm using a IPAC4, which supports 56 inputs. Remember that the joystick takes up 4 inputs as well.Zeus wrote:- this is a big-time newbie question, but when I am wiring those buttons, joysticks, trackballs, etc., what am I wiring it to? I'm assuming it's a hub with USB outputs on the other side but in my minimal research, I'm not sure how I'm connecting the buttons to my computer
Haven't wired yet, but I bought 8-color thermastat wire. That way, I can separate the colors and use those wires. The gauge doesn't need to big.Zeus wrote:- when you buy the buttons and joysticks, it doesn't look like it comes with wiring. I'm likely going to go with with the Happs with the microswitch (see below) so what gauge wiring do I need? Am I looking for 14 or 16 gauge stranded?