I'm moving this here so it don't get buried in the other thread. I want people to actually know of this major change
With all the goodwill (and loud, standing ovation) they get by just not being Microshaft, they go ahead and still violate gamers from behind by now requiring PS+ to play any multiplayer game online
http://arstechnica.com/gaming/2013/06/p ... ltiplayer/
Right now, I buy any game I may consider playing online on the PS3 simply because of the fact that Microshaft charges for online play. And I was actually considering PS+ because what they offer for the price is pretty decent. So I have nothing against Plus the way it is now. So this isn't a "Zeus won't pay for anything" rant. It's a "why are we being fucked and no one seems to care" rant.
The fact that they did this at the end of the presentation at the bottom of a "features" slide shows just how much they wanted to hide this fact while the nerds were too busy chaffing themselves that the PS4 allowed used games. Very smart, but very sneaky, move by $ony to announce it when they did. Make no mistake about it, this is not good for consumers in any way and, really, isn't necessary at all.
Don't give me the "it costs money to maintain an online network" shit. It's called a "competitive advantage". Valve doesn't seem to think they need to charge people to play Steam games they just paid 25% or less of the full retail price for. I think if a small company like Valve can make it work without a charge, I'm sure a multinational corporation like $ony can. Guess with how far Microshaft (I use that term alot because I think even the most hardened fanboy is pissed at how bold they're being with the new system) has buried themselves in gamers' eyes, they feel they don't need that advantage anymore. They have it just by their competitors being themselves now.
Other than that, everything else about the PS4 announcement was as expected. Status quo and not a "fuck you" followed by a steel-toed boot kick to the nuts that the Microshaft announcement was
With all the goodwill (and loud, standing ovation) they get by just not being Microshaft, they go ahead and still violate gamers from behind by now requiring PS+ to play any multiplayer game online
http://arstechnica.com/gaming/2013/06/p ... ltiplayer/
Right now, I buy any game I may consider playing online on the PS3 simply because of the fact that Microshaft charges for online play. And I was actually considering PS+ because what they offer for the price is pretty decent. So I have nothing against Plus the way it is now. So this isn't a "Zeus won't pay for anything" rant. It's a "why are we being fucked and no one seems to care" rant.
The fact that they did this at the end of the presentation at the bottom of a "features" slide shows just how much they wanted to hide this fact while the nerds were too busy chaffing themselves that the PS4 allowed used games. Very smart, but very sneaky, move by $ony to announce it when they did. Make no mistake about it, this is not good for consumers in any way and, really, isn't necessary at all.
Don't give me the "it costs money to maintain an online network" shit. It's called a "competitive advantage". Valve doesn't seem to think they need to charge people to play Steam games they just paid 25% or less of the full retail price for. I think if a small company like Valve can make it work without a charge, I'm sure a multinational corporation like $ony can. Guess with how far Microshaft (I use that term alot because I think even the most hardened fanboy is pissed at how bold they're being with the new system) has buried themselves in gamers' eyes, they feel they don't need that advantage anymore. They have it just by their competitors being themselves now.
Other than that, everything else about the PS4 announcement was as expected. Status quo and not a "fuck you" followed by a steel-toed boot kick to the nuts that the Microshaft announcement was
I was there on that fateful day, were you?