Shrinweck wrote:Blizzard's WoW successor has apparently gone to hell. Read some PC Gamer blurb about them firing everyone down to a thirty person team and throwing out a great deal of the design and tech work that has already been done.. I really feel like Blizzard is the Microsoft of game companies these days. You want them to do better than Apple (Valve?) but they just can't seem to do it, no matter how much money they keep throwing at it.
That happened a long time ago. Blizzard got so popular that they became the AOL of gaming companies. The tipping point was likely StarCraft, and then finally WoW just sealed their status of "lowest common dominator".
Just look at releases like StarCraft II and Diablo III. Decent games, but games like these could have come from any other gaming company and not done nearly as well. Blizzard now realizes that the brand name is a license to print money. Why try harder when you can put shit in a box and sell millions?
Though, companies like EA are much worse, thanks to The Sims, sports games, and just being a shitty company in general. Blizzard tries to put out something good, but their corporate instincts refuse to let them apply risk to the business model. No risk, no innovation in game design, and thus an appeal to the LCD of audiences.