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Dark Souls 3

PostPosted:Tue Apr 05, 2016 2:47 am
by Shrinweck
I pre-ordered this when I was drunk a week or so ago despite having never really connected with this series. The stuff I've been reading about it seems like they've done a good job of addressing things that kept me from building an interest in the franchise before.

PC Gamer put out their review so if the game was another kind of shitty port they probably would have said something about it. They said the game had some performance hiccups here and there but didn't have much to complain about otherwise. They gave it a 95 which is extraordinarily high (they rarely give stuff a 90, let alone 95+), but then they gave Watch_Dogs an 86 so who knows :D

There isn't really all that much else to write here. I play games like this with melee focuses so I was probably going to go knight (for a melee focus with a potential for support magic) or herald so that I could support myself with magic where needed. Herald appeals to me because the spear sounds like my style of weapon for this kind of game. Probably going to just go ham with herald and if I find myself failing remarkably, restart and look up guides/builds.

Re: Dark Souls 3

PostPosted:Tue Apr 05, 2016 7:26 am
by Blotus
Souls is a young man's game.
Or I just can't do it. Played about an hour of Demon's, Dark, and Bloodborne and noped out of each without regret.

Just here to shit on yer game, move along people!

Re: Dark Souls 3

PostPosted:Tue Apr 05, 2016 9:08 am
by Eric
Blotus wrote:Souls is a young man's game.
Or I just can't do it. Played about an hour of Demon's, Dark, and Bloodborne and noped out of each without regret.

Just here to shit on yer game, move along people!
You ain't got time for that?!

Re: Dark Souls 3

PostPosted:Tue Apr 05, 2016 2:37 pm
by Don
I've long stopped playing games that beats you up and takes your money. I think people confuse the term difficulty with masochist at times. I don't owe some rite of passage to be able to beat some game I paid for beyond a reasonable commitment of time appropriate to the content of the story. If the game was actually good there's plenty of reasons to replay it with more difficult constraints.

Re: Dark Souls 3

PostPosted:Tue Apr 05, 2016 5:47 pm
by Shrinweck
A big part of what changed my mind to give the series another chance was the idea that death in this game is not a failure as long as you've learned/discovered something new in the process of dying. There's definitely some masochism involved with games like this though.

But based on what basically everyone says once you've been through the game and learned the enemies it is actually quite easy as opposed to being difficult for the sake of the developers being utter assholes.

Re: Dark Souls 3

PostPosted:Tue Apr 05, 2016 9:49 pm
by Shrinweck
Blotus wrote:Souls is a young man's game.
Or I just can't do it. Played about an hour of Demon's, Dark, and Bloodborne and noped out of each without regret.

Just here to shit on yer game, move along people!
pls no bully

Re: Dark Souls 3

PostPosted:Wed Apr 06, 2016 12:16 am
by Eric
Once you get the formula down for Souls it's really not that bad, progress through area until it loops back and/or opens up a new path, save, spend souls, proceed.

Bloodborne got me into Souls after I kinda failed @ both Dark Souls 1 & 2, and Bloodborne is the only one where you have to farm life after you fail and spend like 20 on a boss heh.

Re: Dark Souls 3

PostPosted:Thu Apr 07, 2016 1:19 am
by Shrinweck
The guy who modded DS1 and 2 ports to not suck as much did a lengthy analysis for PCGamer of the DS3 port and seemed fairly satisfied. He did remark that maintaining a locked 60FPS was basically impossible even with an overclocked state of the art processor, but that 30+ wasn't an issue.

His conclusion:
Dark Souls 3’s day-and-date PC release is a very competent version of the game. It loads lightning fast, allows for arbitrary resolutions and runs at variable framerates up to 60 FPS, without any framerate-dependent gameplay effects I could identify. While it demands more in terms of CPU and GPU than its predecessor, this increase in requirements is commensurate with the increase in overall graphical fidelity—in most areas of the game at least, a few clearly suffer from performance issues. Generally, asset quality and detail is significantly improved, and the in-game AA and SSAO are of a quality which obviates the need for external injection.
It's the least hate I've ever seen in a PCGamer comments section. People must love this guy.

Re: Dark Souls 3

PostPosted:Thu Apr 07, 2016 3:38 am
by Eric
Durante is awesome, he comes up with alot of day-1 fixes for super shitty pc ports, he's also probably one of the reasons Square and now FromSoftware's PC porting efforts are way way better then they used to be.

Re: Dark Souls 3

PostPosted:Tue Apr 12, 2016 5:01 am
by Shrinweck
I've gotten by the tutorial boss and the first boss. I'm up to the
Spoiler: show
tree
boss but now I'm exploring because I don't want to move on/kill the boss just yet. This is a lot of fun. I get why people like this series. The most trouble I have with it is having to use a controller. I'm just not used to third person combat with a controller and the control scheme is just not something I'm used to.

Re: Dark Souls 3

PostPosted:Sun Apr 24, 2016 11:12 pm
by bovine
I've been having trouble parsing if this is the easiest souls game, or it just feels a bit easier because I know all its tricks. It does a lot of really interesting things for fans of the series both lore-wise and mechanics-wise.

I'm glad that you are getting into it, Shrin.