The Other Worlds Shrine

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  • The idea of console generations no longer makes sense

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #168351  by Julius Seeker
 Fri Apr 22, 2016 7:12 am
With the coming of PS Neo and Nintendo NX, people are getting confused "Are these 8th or 9th generation consoles?" - and the answer is it doesn't matter.

I don't want to get into too much of a rant here, but in this day and age the idea of console generations, as a grouping of related consoles in a certain time period, makes as much sense as identifying India, Japan, Eastern Russia, and Turky as an identifiable distinct Asian culture.

The idea of a console generation appeared with the advent of the 16-bit consoles. It made sense back then: NES and SMS were 8-bit consoles released in the mid-1980s, the Genesis and SNES were 16-bit consoles released around 1990, then the PSX, Saturn, and N64 were 32/64 bit 3D focused consoles released in the mid 90's. It made a great deal of sense to define these as distinct generations.

Then the Internet came along to muddy the waters by defining all videogame consoles ever as part of some sort of generation, even handhelds got put into the mix. Two generations were retroactively created; one from the 50's to the 70s to define pre-console, and another from the early 70s to mid 80s to lump together all consoles prior to the NES; fine, but sloppy, and purely for convenience than for anything truly meaningful. No one had an Atari 2600 and thought "Wow, the second generation" and then bought a 5200 and said "Wow, Atari's next 2nd generation console."

The Dreamcast is where things get shaky, and the only reason there is even lines is because of the out-of-left-field popularity of motion controls on Xbox 360, Wii, and PS3 which gave those consoles a distinct characteristic to the PS2/Xbox/Cube/Dreamcast, but then why is DS or PSP fit into here when it never had motion controls? What about Xbox and PS3 launching without motion controls? Step back: when the Dreamcast hit, sure it was Sega's next console, but what really linked it to GameCube and PS2? What unifying theme was there to those three?

It really breaks down to the fact that they were more powerful than what came before; but that doesn't necessarily unify them into the same generation anymore than the Galaxy S6 and iPhone 6S - it just happens that Apple and Samsung have their own new phones releasing releasing within a few months of each other. While on an individual basis, these might have been new generations of phones, there isn't necessarily a distinctive feature that can link these two phones as belonging to the same generation.

In the end, sure, say the PS4 is part of Sony's 4th generation; but saying it is a part of the same generation as the 3DS, Ouya, Vita, Wii U, and Xbone is just fitting things together that don't really have a common defining distinctive feature. The idea of arguing whether the PS Neo is the successor to the PS4 and if the NX is the successor to the Wii U are much easier discussions, and the answers are easily: PS Neo is an updated PS4, and NX is Nintendo's successor to the Wii U.
Last edited by Julius Seeker on Fri Apr 22, 2016 8:53 am, edited 1 time in total.
 #168353  by ManaMan
 Fri Apr 22, 2016 11:28 am
Pretty spot on. I think the idea of console "generations" made sense for a while when there were only 2-3 consoles at a time and they all had generally the same capabilities (Master System -> NES, Genesis -> SNES, etc.). The concept of a console "generation" was more of a description of a phenomenon rather than a "rule". I mean, even back in the day there were oddballs that threw a wrench in the concept. What generation is the Jaguar in? The 3DO? Neo Geo? Also, what about peripherals? Sega CD? 32x? People try to put these into generations but it's an awkward and somewhat arbitrary fit.

I predict that soon consoles will be no more. Our mobile devices are already portable gaming devices and will be able to "cast" wirelessly to large screens & serve as controllers. Soon their graphics will be on par with the best consoles.
 #168359  by kali o.
 Mon Apr 25, 2016 11:44 pm
I have no idea what you people are talking about. And if console generations "no longer make sense", then consoles themselves don't make sense.

PS - the rumored Neo is just dumb and doesn't make business sense UNLESS it is required for PSVR.
 #168361  by kali o.
 Tue Apr 26, 2016 11:53 am
People buy consoles because they are simple and they have a relatively defined lifespan (fanboys of Nintendo games aside). Nintendo killing the Wii U so early is going to fuck them over (especially if they plan to release the NX within the next year). The Neo will get Sony tons of consumer ill will (unless it is solely due to the VR addon).

Console buyers/players are on a generational timeline. If that didnt exist, consoles become meaningless...they can game on mobile or PC instead (and I agree that consoles are a dying format - I expect streaming to replace it eventually)."Generations" still exist...Nintendo tanking their latest dumb gimmick system doesnt change that.
 #168368  by Julius Seeker
 Tue Apr 26, 2016 7:58 pm
kali o. wrote:People buy consoles because they are simple and they have a relatively defined lifespan (fanboys of Nintendo games aside). Nintendo killing the Wii U so early is going to fuck them over (especially if they plan to release the NX within the next year). The Neo will get Sony tons of consumer ill will (unless it is solely due to the VR addon).

Console buyers/players are on a generational timeline. If that didnt exist, consoles become meaningless...they can game on mobile or PC instead (and I agree that consoles are a dying format - I expect streaming to replace it eventually)."Generations" still exist...Nintendo tanking their latest dumb gimmick system doesnt change that.
I didn't ask your opinion on how long a console lifespan should be, or whether or not you think NX or PS Neo are good ideas. I asked you to explain how consoles don't make sense if they are not grouped together into generations.
 #168369  by kali o.
 Tue Apr 26, 2016 8:25 pm
ManaMan wrote:Trying to start a fight with Seeker just to make something happen on here? :)
Can't it be both?
Julius Seeker wrote:I didn't ask your opinion on how long a console lifespan should be, or whether or not you think NX or PS Neo are good ideas. I asked you to explain how consoles don't make sense if they are not grouped together into generations.
I just did -- I am not sure how to make my statements clearer or more indepth. Console buyers are generational due to the fact they expect simplicity and a reasonable timespan of support. Console manufacturers recognize this, and that there is a finite market share / game development constraints, and that is why they all launch at relatively the same time. If console's had non-generational releases, you'd have systems that are simply non-competitive due to disinterest/lack of market share. Or you'd have a bunch of people that simply walk away from consoles altogether, and game on PC/mobile.

Is that clearer for you?