Tyranny
PostPosted:Sun Nov 20, 2016 6:39 pm
I had a decent amount of fun futzing about in the first part of Pillars of Eternity with several characters but the gameplay never grabbed me and I never got into the story enough for that to stop mattering.
Tyranny is basically another attempt at a completely original world with the soul of isometric RPGs of the past (Planescape Torment and Baldur's Gate) with what has been learned with the latest attempts at cRPGs. I think the result is the best one so far (having not played the Planescape Torment beta).
Tyranny is a good answer for people who are tired of playing the good guy in RPGs. You often have to go out of your way to do the nice thing and people will almost always be surprised when you act humanely. It's much more natural to play a fairly evil character. The game is kind of the opposite of things like Bioware RPGs where you're always forced to at least by somewhat good... in this game you're doing some pretty shitty things even when you're trying to do the right thing.
The gameplay is much improved from Pillars of Eternity. The combat is paced very well and the skills are fun to use. They didn't neuter companion stats (still something that confuses the fuck out of me in PoE) and their stories are all fantastic and interesting.
The game took me about ~20 hours to beat and ends on a bit of a cliffhanger for the as-of-yet unannounced sequel. The review I read complained that the combat got repetitive but at the end the things you're doing are so cool that it's hard to care.
I think this is probably my favorite game this year. Definitely my favorite new IP since Dishonored.
Launch trailer
Tyranny is basically another attempt at a completely original world with the soul of isometric RPGs of the past (Planescape Torment and Baldur's Gate) with what has been learned with the latest attempts at cRPGs. I think the result is the best one so far (having not played the Planescape Torment beta).
Tyranny is a good answer for people who are tired of playing the good guy in RPGs. You often have to go out of your way to do the nice thing and people will almost always be surprised when you act humanely. It's much more natural to play a fairly evil character. The game is kind of the opposite of things like Bioware RPGs where you're always forced to at least by somewhat good... in this game you're doing some pretty shitty things even when you're trying to do the right thing.
The gameplay is much improved from Pillars of Eternity. The combat is paced very well and the skills are fun to use. They didn't neuter companion stats (still something that confuses the fuck out of me in PoE) and their stories are all fantastic and interesting.
The game took me about ~20 hours to beat and ends on a bit of a cliffhanger for the as-of-yet unannounced sequel. The review I read complained that the combat got repetitive but at the end the things you're doing are so cool that it's hard to care.
I think this is probably my favorite game this year. Definitely my favorite new IP since Dishonored.
Launch trailer