The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • So, about Timesplitters....

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #21696  by Oracle
 Fri Feb 16, 2001 8:11 pm
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>I don't hear anyone talk of it much, anyone else have it? I bought it, my first PS2 game, and I must admit, it's great. The single player is a little blah, and the only reason Im beating it all is to get all the multiplayer options, but they're worth it. I almost have all the characters, I just have to do time attack on normal and hard and then I have everything. I got a multi tap yesterday so Im planning to have people over here and play 4 player with mucho alcohol consumption :) Anyways, the multiplayer o far is amazing, Ill go as far as to say better than 007 and Perfect Dark. Dunno about 4 player yet, but 2 player runs seemlessly, no slowdown at all. And the added bonus is the easy-to-use level creator. All in all, good game, just suprised I havent heard much talk of it....</div>

 #21702  by Derithian
 Fri Feb 16, 2001 10:26 pm
<div style='font: italic bold 14pt Modern; text-align: left; '>good game....but PD and Goldeneye were still better</div>
 #21711  by Lee S.
 Sat Feb 17, 2001 2:14 am
<div style='font: 9pt arial, Modern; text-align: justify; '>In fact, I never <i>did</i> figure out how to change it so that it didn't use both analog sticks to move around. I just found that damnably awkward. Every time I tried to customize my button options, it gave me the lovely choice of "Analog Sticks" or "Analog Sticks" with the occasional choice C, otherwise known as "Analog Sticks." As a result, my fondness for the title more or less shot down the tubes. I just couldn't get into that shit. All I wanted to do was set it up in a DC fashion (main buttons move, analog aims; this to me is still the best "keyboard/mouse" emulator in a controller for a console). Is it even possible? Am I just <i>that</i> inept at customizing my controls? Was there some kind of strange ESP involved in the process that I didn't catch on to?

Since you own the game, I'm hoping you can help me out on this one.

--Lee S.</div>

 #21724  by Oracle
 Sat Feb 17, 2001 7:15 pm
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>I love the controls, Icouldnt seep laying the game any other way</div>