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Got Z.O.E. Pure goodness.... And Kali O....
PostPosted:Fri Mar 30, 2001 7:02 pm
by Oracle
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>Think you could hook me up with a copy of Black and White? Ive been all over my warez hook ups for the past week to no avail...</div>
PostPosted:Fri Mar 30, 2001 10:51 pm
by Oracle
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>Uhhh uhmmm... yea.. That sure was ZOE..... *cough*</div>
PostPosted:Fri Mar 30, 2001 10:59 pm
by Blotus
<div style='font: 10pt Papyrus, Modern; text-align: left; padding: 0% 15% 0% 15%; '>Come again?</div>
PostPosted:Fri Mar 30, 2001 11:59 pm
by Oracle
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>I uhh.... beat it....</div>
PostPosted:Sat Mar 31, 2001 1:04 am
by Darx
<div style='font: 12pt Modern; text-align: left; '>How many hours?</div>
PostPosted:Sat Mar 31, 2001 1:05 am
by Eric
<div style='font: 11pt Modern; text-align: left; '>He got ZOE at 6:02 PM, at 9:51 he posts he beat it. Do the math. :P</div>
heh. I shoulda saw that....Damn that's short.
PostPosted:Sat Mar 31, 2001 1:17 am
by Darx
<div style='font: 12pt Modern; text-align: left; '>Too short.</div>
PostPosted:Sat Mar 31, 2001 1:19 am
by ManaMan
<div style='font: 12pt Helvetica, Modern; text-align: left; '>What's with these short-ass PS2 games?</div>
I don't know...
PostPosted:Sat Mar 31, 2001 1:19 am
by WolfSamurai
<div style='font: 14pt Agatha, Modern; text-align: left; '>...I mean MGS and Vagrant Story were pretty freaking short too.</div>
PostPosted:Sat Mar 31, 2001 1:24 am
by Darx
<div style='font: 12pt Modern; text-align: left; '>That's true, but 3 hours on the first time through is disturbing. My first time time through either of those two were at least double digits.</div>
PostPosted:Sat Mar 31, 2001 1:24 am
by Eric
<div style='font: 11pt Modern; text-align: left; '>Hehe, I was shocked when I beat the game! "Errrr.....wait a minute.....I'm fighting Metal Gear......it's the end!!!"</div>
PostPosted:Sat Mar 31, 2001 1:25 am
by Eric
<div style='font: 11pt Modern; text-align: left; '>Bah the first hour of the game I enjoyed, I did NOT enjoy having to hike back 25 minutes to pick up a sniper rifle.</div>
Yeah, I'll concede that point...
PostPosted:Sat Mar 31, 2001 1:26 am
by WolfSamurai
<div style='font: 14pt Agatha, Modern; text-align: left; '>...wonder if it has anything to do with the difficulty level. Doesn't ZoE have two of them? The Normal difficulty level (assuming that they have one and that's what Oracle picked) might just be far too easy.</div>
Yeah, but I don't think it'd change the actual length of the game too much. It does say on the box that missions are changed when they're replayed.
PostPosted:Sat Mar 31, 2001 1:30 am
by Darx
<div style='font: 12pt Modern; text-align: left; '>No idea what that means though.</div>
It was just that little part. How in the world were you supposed to realize to go back and get it?
PostPosted:Sat Mar 31, 2001 1:35 am
by Darx
<div style='font: 12pt Modern; text-align: left; '>I'll admit, there was no way I woulda known to go back and get the rifle. I can't remember if I lost so many times that the colonel got pissed and told me, or if I ended up lookin in a faq.
Oh well, after you went all the way back and got the rifle, and walked all the way back to the towers and shot her, it was fun again.</div>
PostPosted:Sat Mar 31, 2001 2:14 am
by Oracle
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>YEa, I picked normal. Im gunna start on VERY Hard right away :)</div>
PostPosted:Sat Mar 31, 2001 2:16 am
by Oracle
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>I dunno. What's the return policy on EB games? 10 days, right. but can it be opened? When I bought it it basically was all unwraped besides the skin covering the top opening with the game name and bar code on it. And the price sticker of course...</div>
VS was too long. Should've been something like 6 hours as opposed to 20
PostPosted:Sat Mar 31, 2001 2:35 am
by Don
<div style='font: 12pt Modern; text-align: left; '>I don't know why people equate length with quality, and yet they don't like strategy games that takes weeks to finish a game.
I'm beginning to lean toward 20 hours+ is too long for a RPG. I cannot think of a single RPG I've played that's over 20 hours (i.e. every one of them) that couldn't have some dead time cut down so that you can still have the whole story and whatnot in the same time frame. Well, Xenogears may be tough due to a huge script.
A great short game is better than a long boring game, and it is every bit as good as a great long game too.</div>
PostPosted:Sat Mar 31, 2001 4:50 am
by Crono
<div style='font: 12pt Arial, Modern; text-align: left; '>Well, there were those segments of the storage house that you never opened. That, and I think they do tell you after a long enough wait.</div>
PostPosted:Sat Mar 31, 2001 8:00 am
by New and Improved Zeus
<div style='font: 10pt "Arial bold", Modern; text-align: left; '>MGS took me 11 hours the first time, say 9 for someone going through it quickly. That one was 2:30. There's a big dif there.</div>
PostPosted:Sat Mar 31, 2001 10:10 am
by Sephy
<div style='font: 12pt "Times New Roman", Modern; text-align: left; '>It can be opened yes</div>
PostPosted:Sat Mar 31, 2001 11:51 am
by Oracle
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>Can the price sticker be peeled off?</div>
I've found that they should have used a different system in Skies of Arcadia than the level up system, maybe one similar to Zelda and Illusions of Gaia where you get power for completting certain objectives
PostPosted:Sat Mar 31, 2001 3:19 pm
by Gilder
<div style='font: 12pt Modern; text-align: left; '>I see your point with random battles, they slow the game down, because you more or less want to explore, etc... and random battles throughout everywhere kind of takes away from the games potential, even with that said, it's STILL my favorite RPG =)</div>
PostPosted:Sat Mar 31, 2001 3:47 pm
by Manshoon
<div style='font: 14pt "Times New Roman", Modern; text-align: left; '>I disagree. If a game's great, then the last thing you want it to do is end sooner rather than later.</div>
PostPosted:Sat Mar 31, 2001 4:34 pm
by Don
<div style='font: 12pt Modern; text-align: left; '>Just play the game again</div>
PostPosted:Sat Mar 31, 2001 5:09 pm
by Manshoon
<div style='font: 14pt "Times New Roman", Modern; text-align: left; '>Not all games lend themselves to replayability</div>
PostPosted:Sat Mar 31, 2001 6:07 pm
by Kupek
<div style='font: 10pt Verdana, Tahoma, Modern; text-align: left; padding: 0% 10% 0% 10%; '>Getting old good stuff isn't the same as getting new good stuff.</div>
Then these games shouldn't have been that long in the first place
PostPosted:Sat Mar 31, 2001 6:22 pm
by Don
<div style='font: 12pt Modern; text-align: left; '>I don't see any RPG out there with the possible exception of Xenogears (due to a huge script) that couldn't be done in 20 hours if you're allowed to skip random encounters.</div>
PostPosted:Sat Mar 31, 2001 7:48 pm
by Sephy
<div style='font: 12pt "Times New Roman", Modern; text-align: left; '>Yes</div>
PostPosted:Sat Mar 31, 2001 7:48 pm
by Blotus
<div style='font: 10pt Papyrus, Modern; text-align: left; padding: 0% 15% 0% 15%; '>As long as you've got the game, the box, and the manual, you can take 'er back.</div>
PostPosted:Sun Apr 01, 2001 12:02 am
by S.Cody2
<div style='font: 10pt "Copperplate Gothic", Modern; text-align: left; '>I had the same quandry. It was a crisis situation, I thought the rifle was in the building behind an alcove for like 15 minutes.</div>
PostPosted:Sun Apr 01, 2001 12:23 am
by Oracle
<div style='font: bold 12pt "Comic Sans MS", Modern; text-align: left; '>WEEE!! It's just like renting games for free!</div>
PostPosted:Sun Apr 01, 2001 5:57 am
by Gilder
<div style='font: 12pt Modern; text-align: left; '>Well, you're more likely to play shorter RPG's again, if anyone's played the gameboy Final Fantasy Legend games, they're awesome, if you own them, you've probably played them at least 3 or 4 times, FFL is approximatly 4-6 hours while FFL2 is around 12-15 hours (I think)</div>
PostPosted:Sun Apr 01, 2001 7:09 am
by kali o.
<div style='font: 9pt Modern; text-align: left; '>ICQ me....all my contacts are gone. I'll link you.</div>
PostPosted:Sun Apr 01, 2001 11:15 am
by Tortolia
<div style='font: 9pt arial, Modern; text-align: left; '>FFL2 was a hell of a lot longer since you had to level up a lot to beat the bosses.</div>
I don't think the leveling up required in the game is anymore than about 20 minutes to half an hour,
PostPosted:Mon Apr 02, 2001 9:45 am
by Gilder
<div style='font: 12pt Modern; text-align: left; '>Go through the Nasty Dungeon and get all the kickass equipment before going to the end of the game and it makes things a WHOLE lot easier.</div>
I don't know about that...
PostPosted:Mon Apr 02, 2001 9:27 pm
by Manshoon
<div style='font: 14pt "Times New Roman", Modern; text-align: left; '>It depends on what you're playing the RPG for. If you're playing for the story, or simply to find out what happens next, then chances are you won't be playing it multiple times. If however you enjoy whacking stuff and exploring for secrets and the like, then that's different.
The thing is, games are usually somewhere between $40 and $50 nowadays, and I prefer to get my money's worth, personally. If a game's short, it should have a high replay value, which a lot of action and fighting games accomplish nicely. But if it lacks replay value, it'd better damned good and long (notice I put the word good in there, I *do* care about quality). I'd feel ripped off if I paid $50 for a game only to have totally exhausted it in under 10 hours.</div>
PostPosted:Tue Apr 03, 2001 12:22 am
by Manshoon
<div style='font: 14pt "Times New Roman", Modern; text-align: left; '><b>Link:</b> <a href="
http://www.dailyradar.com/letters/index ... l">Yup.</a>
The guy writing about Z.O.E. knows what I'm talking about</div>