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I was at Best Buy earlier today

PostPosted:Sun Apr 08, 2001 10:23 pm
by Don
<div style='font: 12pt Modern; text-align: left; '>The N64 section looks like this

An entire shelf of Ready to Rumble
An entire shelf of Conker's Bad Fur Day
An entire shelf of Pokemon Snap or whatever the latest one is called.
Some random Star Wars game
Tony Hawk
Some guy based off on cartoon, think it's WB, but could be Disney.
Some wrestling game.
There's probably some generic EA sports game in there somewhere.


I don't think I saw a single game there that was from somewhere that's not Nintendo/Rare/EA/Activision minus the obligatory Star Wars, Wrestling game, and cartoon ripoff games.

Why would you develop for Nintendo, as a 3rd party, if you can't even get your game to the shelves because 2/3rd of the shelf space is dominated by Nintendo and Rare, and the 1/3rd is for the other big hits like Tony Hawk?

Yes, Best Buy tends to have a relatively low selection of titles, but even then, if you go to the Playstation section or even the PS2 section there are far more diversification in the selection of titles. Yeah Nintendo say they rule the world and they got 126 games or whatever that sold over 1 million, but their arrogance is exactly why they're losing to the PSX. If your section of games looks like 2/3rd Nintendo/Rare games, then most 3rd party developer won't develop for you, since games that don't get on the shelves don't get sold.

I'm not saying the solution is make sucky games. Clearly at the SNES/NES era Nintendo was fine despite Nintendo was probably still the biggest seller, but something clearly went wrong in the N64 age. And if they don't do something about it, they'll get shut out on the 3rd party development once again, and lose again. Nintendo seems to think they don't need 3rd party support, and perhaps they don't need to if all that matters is which company is making the most money (and even then, N64 is hardly the source of their profit), but usually the system wins is not the system whose parent makes the most money, but the system with the most total sales.</div>

PostPosted:Sun Apr 08, 2001 10:29 pm
by New and Improved Zeus
<div style='font: 10pt "Arial bold", Modern; text-align: left; '>Nintendo 64 just has nothing right now. Around here, you can see about 20 games for it, half of which are Million Sellers. It's basically dead from a retailers standpoint, aside from a few games coming for it</div>

PostPosted:Sun Apr 08, 2001 10:54 pm
by Gilder
<div style='font: 12pt Modern; text-align: left; '>Mario Tennis is the only game selling for it right now, it's dead, even I'm only buying DC games now... surprisingly Conker seams to be only selling on word of mouth, hardly anyone knows about the game it seams</div>

PostPosted:Sun Apr 08, 2001 11:06 pm
by Gilder
<div style='font: 12pt Modern; text-align: left; '>Well, all the developers are busy developing for the gamecube now, there aren't many new titles coming out for N64, most of them are just ports,</div>

PostPosted:Sun Apr 08, 2001 11:13 pm
by Eric
<div style='font: 11pt Modern; text-align: left; '>There are only 500,000 copies availble.</div>

PostPosted:Sun Apr 08, 2001 11:27 pm
by Gilder
<div style='font: 12pt Modern; text-align: left; '>I wonder why the fuck Nintendo would screw RARE over like that on what is probably the best platformer ever made</div>

PostPosted:Sun Apr 08, 2001 11:46 pm
by Lee S.
<div style='font: 9pt arial, Modern; text-align: justify; '>Because they're still afraid of ruining their image of a family-based company that makes Pokemon for 8-year-old little Taro.</div>

Consider the pre-teen market is where their profit is coming from, not at all surprising

PostPosted:Mon Apr 09, 2001 12:48 am
by Don
<div style='font: 12pt Modern; text-align: left; '>I know Nintendo tries to sound like N64 is making money left and right, but it's a little hard for me to believe that the N64 can pull money anywhere near the Gameboy where Pokemon is like a license to print money, and that they also enjoy virtually no competition.</div>

I don't think so...

PostPosted:Mon Apr 09, 2001 1:17 am
by Nev
<div style='font: 12pt Arial, Modern; text-align: justify; padding: 0% 8% 0% 8%; '>I don't think Nintendo would have even given Rare the heads-up to produce an R-ish rated title if that were the case. Plus, Nintendo's logo is plastered all over the advertising material (check out the web site and/or ads in Playboy and others).

If you're talking about the number of copies, Gilder, 500000 is a high number to sell of any game. While stuff like FFIX sells 4 million in the first day, that's really really rare, and a lot of them never hit 100000. 500000 copies sold would make Rare and Nintendo very happy.

I wonder how the game is selling in Japan... ;)</div>

PostPosted:Mon Apr 09, 2001 1:21 am
by Eric
<div style='font: 11pt Modern; text-align: left; '>It's more like what Seeker said, the game couldn't be marked because of it's adult appear, and not many people knew or cared about it, it's also being released at the end of the 64's life span.</div>

PostPosted:Mon Apr 09, 2001 12:41 pm
by Blotus
<div style='font: 10pt papyrus, Modern; text-align: left; padding: 0% 15% 0% 15%; '>...only it's sold 50,000 not 500,000</div>

PostPosted:Mon Apr 09, 2001 3:09 pm
by Corak
<div style='font: 12pt Modern; text-align: left; '>Something did go wrong: they went with carts</div>

They should've made some RPG's I say

PostPosted:Mon Apr 09, 2001 5:07 pm
by Judgment 1999
<div style='font: 14pt Modern, Modern; text-align: left; '>I own a grand total of 2 games for the N64, one of which I've played maybe 2 hours of cause I just couldn't get into it. (Zelda 64) The only game I've played on the N64 in the past year is a 3rd game that my sister borrowed from a friend that's called Road Rash 64. A funny as hell game, I have to say. :) The other game I own, Mario 64, I've worn out long, long ago. Now if Yamaguchi or whatever that guy who's president of the "N" hadn't dissed Square a few months back, he might've brought back the N64 from the dead. But no, he had to be a dumbass. Heh, this is turning into an anti-N rant. guess I'll just shut up now o_O</div>

PostPosted:Mon Apr 09, 2001 5:39 pm
by Gilder
<div style='font: 12pt Modern; text-align: left; '>What about Goldeneye and Perfect Dark?</div>

PostPosted:Mon Apr 09, 2001 5:40 pm
by Gilder
<div style='font: 12pt Modern; text-align: left; '>That's only for the first 2 weeks,</div>

PostPosted:Mon Apr 09, 2001 6:28 pm
by Stephen_S
<div style='font: 10pt Arial, Modern; text-align: left; '>Exceptions to the rule.</div>

PostPosted:Mon Apr 09, 2001 8:11 pm
by Arteus Meril
<div style='font: italic 11pt "times new roman", Modern; text-align: left; padding: 0% 1% 0% 1%; '>Those games don't star cute little animal characters</div>

PostPosted:Mon Apr 09, 2001 9:56 pm
by Lee S.
<div style='font: 9pt arial, Modern; text-align: justify; '>What Stephen and Arteus said, mixed together. Not to mention the fact that in addition to blood, CBFD also features quite a bit of language.</div>

I was trying to dispel the notion that million-sellers are the general rule.

PostPosted:Mon Apr 09, 2001 11:04 pm
by Nev
<div style='font: 12pt Arial, Modern; text-align: justify; padding: 0% 8% 0% 8%; '>I agree, for a Nintendo featured launch, 23,000 copies (according to the site Eric linked, see above) is a woefully low number.</div>