The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Gah, Tecmo's gone to the dark side.

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #23436  by Darx
 Wed Apr 18, 2001 9:21 pm
<div style='font: 12pt Modern; text-align: left; '>Never tried DOA.

That drunken boxing guy looks fierce.</div>

 #23439  by Crono
 Wed Apr 18, 2001 11:58 pm
<div style='font: 12pt Arial, Modern; text-align: left; '>Well yah, making it exclusive to Xbox is ridiculous. The reason DoA2 sold well was because of the shameless multiplatforming (with new versions each time).</div>
 #23446  by Don
 Thu Apr 19, 2001 12:46 am
<div style='font: 12pt Modern; text-align: left; '>At the moment there are only essentially two choices, PS2 or XBox (Gamecube just got delayed to November or something, I wouldn't be surprised if it gets delayed some more). If you go on PS2 it means you've to compete with some pretty heavy weight fighters, like the Capcom line of stuff, Tekken Tag, and the Bouncer. It's pretty clear that the software competition on PS2 will be ferocious, seeing that they're going to show like 500 PS2 games or something in the next gaming convention. Rather being a newcomer against what will inevitably be a platform heavily entrenched in fighting games, they decide to be the first in a relatively new platform. That way their game will get on the shelves before the ports do, and assuming XBox doesn't totally flop, it may very well be more profitable than fighting in the PS2 market.</div>

 #23460  by S.Cody2
 Thu Apr 19, 2001 10:55 am
<div style='font: 10pt "Copperplate Gothic", Modern; text-align: left; '>Exclusive for now, anyway.</div>

 #23466  by S.Cody2
 Thu Apr 19, 2001 4:03 pm
<div style='font: 10pt "Copperplate Gothic", Modern; text-align: left; '>Aside from having the best graphics in a fighting game (equal to SC), it has great gameplay.</div>

 #23477  by Gentz
 Thu Apr 19, 2001 6:07 pm
<div style='font: 11pt arial, Modern; text-align: left; '>Anyone ever notice how completely out of proportion the DoA characters are? ...not that there's anything wrong with that, of course : )</div>

 #23511  by S.Cody2
 Fri Apr 20, 2001 3:28 pm
<div style='font: 10pt "Copperplate Gothic", Modern; text-align: left; '>It's only the women, thank you. :)</div>

 #23524  by Crono
 Sat Apr 21, 2001 4:16 am
<div style='font: 12pt Arial, Modern; text-align: left; '>LOL! Yup, no anatomically-correct Ken doll type stuff.</div>

 #23537  by S.Cody2
 Sun Apr 22, 2001 12:34 am
<div style='font: 10pt "Copperplate Gothic", Modern; text-align: left; '>No, they're just cut. Except Bass, he's chunky.</div>

 #23554  by SineSwiper
 Mon Apr 23, 2001 12:43 pm
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light", Modern; text-align: left; '>Heavy Metal: FAKK is even worse.</div>

 #23557  by S.Cody2
 Mon Apr 23, 2001 10:04 pm
<div style='font: 10pt "Copperplate Gothic", Modern; text-align: left; '>Why bring up such a gay game in this otherwise fine thread?</div>

 #23586  by SineSwiper
 Wed Apr 25, 2001 2:27 am
<div style='font: 11pt "EngraversGothic BT", "Copperplate Gothic Light", Modern; text-align: left; '>Gay? I'm sorry, but "gay" is just exactly the wrong word to describe the bouncy and juggling tits in that game. It's a bit extreme, I think.</div>