The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • Need a little help with Conker...

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #23948  by Pete Wisdom
 Wed May 16, 2001 11:33 pm
<div style='font: 12pt Baskerville, Modern; text-align: left; '>...ok, I'm really getting frustrated trying to make my way back off the beach with these mother fucking Tedi'z and their bazooka's that have godlike aim and can re-load faster than I can say "Oh, shit!" I can get all the way almost to what I think is the end where three Tedi'z pop up and have you in a killer crossfire (2 on the right, 1 on the left with a barrier in the middle that can't protect you from all three). How did any of you that played it get past those three, either killing or dodging them (and did I mention you only have 2 minutes to do all of this in?). It's really starting to piss me off how impossibly fast and accurate they are. I start to dislike games that make minor scenario's ten times harder to beat than any boss in the game, scenario's that seem to require more luck than skill and that make you not want to play the game again if you beat it...it's been a great game so far, but it's dropped a bit in my estimation with this...great games make you want to play them again, not cringe at the thought of having to suffer through a part of it again...or maybe I'm just missing something obvious...but I sure as hell didn't miss the fact that if you stick so much as a hair outside a barrier where all you might be able to see is that fucking Tedi'z ear, it WILL sneak that fucking bazooka shell around the barrier and kill you in one shot...while my shell will just blow up in front of me if I shoot from that angle...fair is fair dammit, but cheating sucks...</div>

 #23959  by Gilder
 Thu May 17, 2001 6:37 pm
<div style='font: 12pt Modern; text-align: left; '>Take your time and kill all the Tediz, there are 8 if I remember correctly, this is probably the hardest part of the game, well, maybe about even with the Zombie section.</div>

 #23983  by Crono
 Fri May 18, 2001 8:54 pm
<div style='font: 12pt Arial, Modern; text-align: left; '>Oh MAN was that zombie section annoying. Compared to the levels before it, that was like playing a whole 'nother game.</div>
 #24010  by Gilder
 Sun May 20, 2001 12:12 am
<div style='font: 12pt Modern; text-align: left; '>Even the first end boss, the Terminator, I laughed my ass off when he focused in on Conker and it lit up in red letters "Buff you asshole"

Don't know my favorite part, possibly the Matrix scene, the ending was cool too. The ending was messed up, ripoff of a Clockwork Orange, and it seams really Philosophical and out of place when compared to the rest of the game.

Overall, I'd have to say that Conker is in my top 5 favorite games of all time, now I can only hope that the gaming companies pop out a platformer as compelling as this one; then again, we're still waiting for the next Chrono Trigger.</div>