Eric wrote:Zeus wrote:SineSwiper wrote:A:CM only wishes they had graphics that good.
Funny you should mention that game. Picked it up for the first time in a couple of months. Man, that game keeps getting better the more I play it. I have no idea why people didn't like it. Other than the older-looking graphics, it's an awesome game
The troll is strong in this one. :p
No, man. I seriously like the game. If you don't believe me, check out my trophies
Something serious happened between the review copies of the game and the version I'm playing (I have downloaded a few 100MB+ updates). I mean, take these excerpts from the IGN review:
"The problem lies with the aliens themselves; they’re not smart enough to hunt in packs or take you by surprise, they just wilfully hurl themselves in front of your short, controlled bursts. There’s never a feeling of being outwitted or outmanoeuvred, just outraged that you’ve sat down to take on some deadly xenos in one of sci-fi’s most iconic settings and somehow ended up in the equivalent of a clunky, coin-operated shooting gallery. It certainly doesn’t help that the game also bucks contemporary shooter convention by allowing you to carry all of your weapons at once - a darkened corridor full of xenos doesn’t seem particularly intimidating when you’ve got five kinds of assault rifle stuck down your pants and a shotgun up each sleeve."
Xenomorphs in this game will fuck you up if you're not careful. When you get attacked, it's not a "yeah, whatever, these things are so dead" type of approach. You're making sure you take them down real quick because if one of them gets close to you and starts nailing you, you can go down in as little as 2 hits. The AI is kinda useless but even in co-op you're still making sure you work in groups to take down the very aggressive groups of them that come at you. And I have no idea what this all weapons shit is all about. It's Call of Duty. You get 2 weapons plus a useless pistol. If you get a special weapon, you have only that and you drop it if you switch.
"These shotguns are noticeably overpowered, by the way, and even when faced with the Weyland-Yutani soldiers who at least have a basic sense of self preservation and tend to hide behind cover, you can still easily take them out from a room’s length away with your seemingly rangeless super shotgun."
Umm, no. The shotgun is fucking useless unless something is directly in front of you. And the soldiers are FUCKING ANNOYING. This is just flat-out wrong.
"Even when the game attempts to change things up – such as the level early on in which you’re stripped of all your weapons and must sneak your way through xeno-infested sewers – it completely misfires. These particular xenos – ‘boilers’ – are one of the few new species created for the game, and you kill them by quietly switching on power generators that cause them to throw a hissy fit and explode with rage (literally). This stretch of the game when you're at your most vulnerable should be tense and menacing, but instead it’s strangely hilarious."
Again, flat-out wrong. You can't do shit in this part. You just stand there and pray they don't hear you
"Lastly, it would be remiss of us not to highlight the overwhelming technical issues that plague both the PS3 and Xbox 360 versions of Colonial Marines, presumably since at least part of the console duties were outsourced to developer Timegate Studios. We’ve grown accustomed to the widening gap in graphical quality between PC and console releases this late in the current hardware cycle, but the console versions of Colonial Marines don’t just look bad next to the PC version; they look bad full stop. Noticeably low res textures, shoddy lighting, screen tearing, rampant aliasing, environmental objects that pop in out of nowhere and vanish again – including the gun in your own hands – it all combines to make for a shooter that’s substantially below par this far into the hardware generation. Clearly when it came to optimising the console game, the developers were too exhausted for one last bug hunt. We know how they feel."
Yes, they feel like 2007 graphics instead of 2013 graphics. But they're not so bad that they're unplayable like this is saying. I don't recall my gun disappearing and reappearing. I don't see a bunch of pop-up like they complained about. They're just below-average graphics. The rest of the game is good enough that I can live with this. I ain't no graphics whore
At the end of the day, the game they reviewed is not the game I'm playing. Sure, some of the shortcomings are still there (namely, the graphics) but the game is fun, has good atmosphere, amazing sound and music (all lifted from the movie directly), the storyline is pretty solid (notice none of the reviews complain about that?)...it's a pretty solid game overall. A 7.5 or 8 IMO, I'm really enjoying it