So I've been playing Marvel Puzzle Quest recently, and in the Hulk event you can see there are probably less than 100K active players. Now, compare to something like Candy Crush Saga that's obviously very small, but why? Candy Crush Saga sucks as match 3 game compared to MPQ. Sure one of them has been out for a lot longer but this is really a case of strictly better. That's when I realize that people don't actually want good games. They want games that slap you and make you spam all your friends and needs you to shell out a large amount of money, as opposed to a game that is actually reasonably fair (even if you bought the $100 hero point pack in MPQ it'd still take you a pretty long time to get all the Isotope 8s to just level up your heros, not to mention you're still subject to luck on what heroes you'd get). This is a pretty consistent theme I've seen in gaming. If a MMORPG actually offers you a good deal as a F2P don't expect that game to go anywhere, but games that might as well be Ponzi scams seem to thrive just fine. In fact aside from WoW which is an obviously outlier (I think it's way overrated but it's no doubt very good), pretty much only the bad MMORPGs are doing well right now. I don't even know how FF14 didn't die (though I paid a 6 month sub for it too, so I guess I'm dumb too) yet given it's basically an inferior version of (insert any MMORPG made in the 5 years). Actually, I think FF14 succeeds because SE has a firm stance of slapping players silly whenever possible so that players keep on come back for more. Heck, SE keeps on make these lousy iWhatever games for $30, and I assume they must be selling some of it or they'd be totally wasting their time.
It's almost like the philosophy of Ravage of Time when they say a ruler needs to keep on slap his subjects so they'll learn to come back for more instead of trying to rebel. I always assumed that was random manga philosophical nonsense but now I'm not so sure. I know people always say stuff like 'fun' but we're not talking about say you don't think Pokemon is fun, even though it is obviously high quality product that doesn't necessarily appeal to every players. We're talking about games that are strictly inferior to other games in its genre but still do well. Diablo 3 is still the best game of its genre (probably helps there are all 5 games in its genre), just like Pokemon is clearly the top its genre too. But a game like Candy Crush Saga or FF14 shouldn't even be considered top 10 of its respective genre.
It's almost like the philosophy of Ravage of Time when they say a ruler needs to keep on slap his subjects so they'll learn to come back for more instead of trying to rebel. I always assumed that was random manga philosophical nonsense but now I'm not so sure. I know people always say stuff like 'fun' but we're not talking about say you don't think Pokemon is fun, even though it is obviously high quality product that doesn't necessarily appeal to every players. We're talking about games that are strictly inferior to other games in its genre but still do well. Diablo 3 is still the best game of its genre (probably helps there are all 5 games in its genre), just like Pokemon is clearly the top its genre too. But a game like Candy Crush Saga or FF14 shouldn't even be considered top 10 of its respective genre.