The Other Worlds Shrine

Your place for discussion about RPGs, gaming, music, movies, anime, computers, sports, and any other stuff we care to talk about... 

  • FF13 Trilogy coming to PC

  • Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
Because playing them is not enough, we have to bitch about them daily, too. We had a Gameplay forum, but it got replaced by GameFAQs.
 #163933  by Shrinweck
 Fri Sep 19, 2014 3:28 am
So, what, four or five years later? The price point for the first one is $16 so I might actually consider getting it at some point. They're making the mistake of releasing it next month, which is the beginning of the non-stop torrent of crazy fucking great PC releases. I guess I'll pick it up when it's on sale in December for $10 or the Spring sale for even less or something. By the time Im done with the October to February release cycle (starting, for me, with Civilization Beyond Earth and ending with Witcher 3) it'll probably be May.

The grinding I found so unacceptable on the 360 may be tolerable on the PC.
 #163934  by Eric
 Fri Sep 19, 2014 4:35 am
The funny part to me about it, is that it's the same price as FFIV & FFIII lol.
 #163943  by Shrinweck
 Sun Sep 21, 2014 1:11 am
I only got to the beginning of the grind before I was like "Oh, they want me to do this?" *turns off 360, returns to PC*

So I never completed it. I remember enjoying the combat most of the time.
 #163944  by Eric
 Sun Sep 21, 2014 4:30 am
Shrinweck wrote:I only got to the beginning of the grind before I was like "Oh, they want me to do this?" *turns off 360, returns to PC*

So I never completed it. I remember enjoying the combat most of the time.
FFXIII wasn't really grindy. There's one part where the world "Opens up" but honestly, if you do 10 missions/64 missions you can just continue the story.
 #163948  by Julius Seeker
 Sun Sep 21, 2014 8:31 am
Eric wrote:
Shrinweck wrote:I only got to the beginning of the grind before I was like "Oh, they want me to do this?" *turns off 360, returns to PC*

So I never completed it. I remember enjoying the combat most of the time.
FFXIII wasn't really grindy. There's one part where the world "Opens up" but honestly, if you do 10 missions/64 missions you can just continue the story.
while it did open up, it was only for a small portion of the game, and it was a really empty area. There was not really much interesting to do except look around... The rest of it is just fighting monsters, and completing objectives with very limited context - it's like the worst parts of recent Zelda games taking place in a prettier location.

The game was a grind. We usually recognize grinding as having the user walk around and fight X number of battles to level up enough to defeat the boss. FF13 instead disguised that, and instead had the user walk down long corridors and fight X number of battles get to the boss or the next cutscene. It was a very shallow disguise of the same thing as Breath of Fire, Phantasy Star, Seventh Saga style grinding.
 #163949  by Eric
 Sun Sep 21, 2014 11:25 pm
Julius Seeker wrote:while it did open up, it was only for a small portion of the game, and it was a really empty area. There was not really much interesting to do except look around... The rest of it is just fighting monsters, and completing objectives with very limited context - it's like the worst parts of recent Zelda games taking place in a prettier location.

The game was a grind. We usually recognize grinding as having the user walk around and fight X number of battles to level up enough to defeat the boss. FF13 instead disguised that, and instead had the user walk down long corridors and fight X number of battles get to the boss or the next cutscene. It was a very shallow disguise of the same thing as Breath of Fire, Phantasy Star, Seventh Saga style grinding.
Hmmm, I hear what you're saying, but I still wouldn't call that a grind, but I can't speak for Shrinweck so I don't know if that's what he means when he says grind either. If you don't like going down long corridor, fighting x number of battles to get to the boss/cutscene, I wouldn't say you didn't like "the grind" I would just say you didn't like the game. :p

I don't want to confuse the word grind, because I would call a grind like leveling in an Asian MMO that takes 3 months for somebody with a life doing the same thing over and over, or a grind for gear in Destiny, again farming the same shit over and over. Repeating the same act over and over to progress because you couldn't progress without grinding basically. You could argue you're repeating the same act cooridor->x battles->boss/cutscene is a grind, BUT you progress in the game/story everytime and it's never ever difficult in FFXIII to progress. Grind = you don't progress, you sit there grinding until you get strong enough to get past the part you wanna get past.
 #163993  by Eric
 Fri Oct 10, 2014 2:02 am
Just a heads up in case any of you were going to buy, it's a pretty shit port(much like all Japanese PC ports, because PC is apparently hard for them to grasp along with good netcode), locked @ 720p Resolution, frame rate flux between 30-60 fps, even with the most high-end graphics cards set-ups can't get the frame rate above 60.

Durante has come up with a Native Resolution fix, but it's still having the other problems.

Anyway if you still decide to buy make sure you pick up his patch from here, GeDoSaTo Beta 0.14 as of this post.

http://blog.metaclassofnil.com/?p=618
 #163994  by Shrinweck
 Fri Oct 10, 2014 6:59 am
Thanks for the heads up but I'm still not planning on getting this for months. Should be ironed out by then either by fans or the devs. If I was going to waffle and get something before it goes on sale it would be the upcoming Borderlands pre-sequel :D
 #167479  by Eric
 Thu Dec 31, 2015 9:32 pm
I was looking for the FFVI mobile thread and came across this one.

It's certainly interesting to see Square's progression from the port of Final Fantasy XIII, which offered very limited resolution options stopping @ 720, and a 30 FPS cap, online DRM, to FFXIII-3: Lightning Returns which came out later down the line where there's an offline mode, all the resolution options including 4K, and 60FPS.

I'm glad they were so quick on the uptake to PC ports. Japanese developers in general seem to be getting better at porting their shit to PC, and I feel pretty confident about FFXV whenever it gets ported.
 #167541  by Oracle
 Wed Jan 06, 2016 12:33 pm
Wow the whole trilogy of FF13? That's a lot of fecal matter packed together!